Kodi Documentation  18.0
Kodi is an open source media player and entertainment hub.
AddonToKodiFuncTable_kodi_gui_dialogKeyboard Struct Reference

#include <definitions.h>

Public Attributes

bool(* show_and_get_input_with_head )(void *kodiBase, const char *text_in, char **text_out, const char *heading, bool allow_empty_result, bool hiddenInput, unsigned int auto_close_ms)
 
bool(* show_and_get_input )(void *kodiBase, const char *text_in, char **text_out, bool allow_empty_result, unsigned int auto_close_ms)
 
bool(* show_and_get_new_password_with_head )(void *kodiBase, const char *password_in, char **password_out, const char *heading, bool allow_empty_result, unsigned int auto_close_ms)
 
bool(* show_and_get_new_password )(void *kodiBase, const char *password_in, char **password_out, unsigned int auto_close_ms)
 
bool(* show_and_verify_new_password_with_head )(void *kodiBase, char **password_out, const char *heading, bool allow_empty_result, unsigned int auto_close_ms)
 
bool(* show_and_verify_new_password )(void *kodiBase, char **password_out, unsigned int auto_close_ms)
 
int(* show_and_verify_password )(void *kodiBase, const char *password_in, char **password_out, const char *heading, int retries, unsigned int auto_close_ms)
 
bool(* show_and_get_filter )(void *kodiBase, const char *text_in, char **text_out, bool searching, unsigned int auto_close_ms)
 
bool(* send_text_to_active_keyboard )(void *kodiBase, const char *text, bool close_keyboard)
 
bool(* is_keyboard_activated )(void *kodiBase)
 

Member Data Documentation

§ is_keyboard_activated

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::is_keyboard_activated) (void *kodiBase)

§ send_text_to_active_keyboard

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::send_text_to_active_keyboard) (void *kodiBase, const char *text, bool close_keyboard)

§ show_and_get_filter

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_filter) (void *kodiBase, const char *text_in, char **text_out, bool searching, unsigned int auto_close_ms)

§ show_and_get_input

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_input) (void *kodiBase, const char *text_in, char **text_out, bool allow_empty_result, unsigned int auto_close_ms)

§ show_and_get_input_with_head

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_input_with_head) (void *kodiBase, const char *text_in, char **text_out, const char *heading, bool allow_empty_result, bool hiddenInput, unsigned int auto_close_ms)

§ show_and_get_new_password

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_new_password) (void *kodiBase, const char *password_in, char **password_out, unsigned int auto_close_ms)

§ show_and_get_new_password_with_head

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_get_new_password_with_head) (void *kodiBase, const char *password_in, char **password_out, const char *heading, bool allow_empty_result, unsigned int auto_close_ms)

§ show_and_verify_new_password

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_verify_new_password) (void *kodiBase, char **password_out, unsigned int auto_close_ms)

§ show_and_verify_new_password_with_head

bool(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_verify_new_password_with_head) (void *kodiBase, char **password_out, const char *heading, bool allow_empty_result, unsigned int auto_close_ms)

§ show_and_verify_password

int(* AddonToKodiFuncTable_kodi_gui_dialogKeyboard::show_and_verify_password) (void *kodiBase, const char *password_in, char **password_out, const char *heading, int retries, unsigned int auto_close_ms)

The documentation for this struct was generated from the following file: