MxEngine
ImageManager.h
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28 
29 #pragma once
30 
31 #include "Platform/GraphicAPI.h"
32 #include "Utilities/FileSystem/File.h"
33 #include "Utilities/String/String.h"
34 #include "Utilities/Array/Array2D.h"
35 
36 namespace MxEngine
37 {
38  enum class ImageType
39  {
40  PNG,
41  BMP,
42  TGA,
43  JPG,
44  HDR,
45  };
46 
48  {
49  public:
50  static void SaveTexture(StringId fileHash, const GResource<Texture>& texture, ImageType type);
51  static void SaveTexture(const FilePath& filePath, const GResource<Texture>& texture, ImageType type);
52  static void SaveTexture(const MxString& filePath, const GResource<Texture>& texture, ImageType type);
53  static void SaveTexture(const char* filePath, const GResource<Texture>& texture, ImageType type);
54 
55  static void SaveTexture(StringId fileHash, const GResource<Texture>& texture);
56  static void SaveTexture(const FilePath& filePath, const GResource<Texture>& texture);
57  static void SaveTexture(const MxString& filePath, const GResource<Texture>& texture);
58  static void SaveTexture(const char* filePath, const GResource<Texture>& texture);
59 
60  static void TakeScreenShot(StringId fileHash, ImageType type);
61  static void TakeScreenShot(const FilePath& filePath, ImageType type);
62  static void TakeScreenShot(const MxString& filePath, ImageType type);
63  static void TakeScreenShot(const char* filePath, ImageType type);
64 
65  static void TakeScreenShot(StringId fileHash);
66  static void TakeScreenShot(const FilePath& filePath);
67  static void TakeScreenShot(const MxString& filePath);
68  static void TakeScreenShot(const char* filePath);
69 
70  // write order:
71  // 7 8 9
72  // 4 5 6
73  // 1 2 3
74  static Image CombineImages(ArrayView<Image> images, size_t imagesPerRaw);
75  static Image CombineImages(Array2D<Image>& images);
76  };
77 }
Definition: AbstractFactory.h:61
Definition: Array2D.h:41
Definition: Image.h:38
Definition: ImageManager.h:47
Definition: ArrayView.h:44
Definition: Application.cpp:49