31 #include "Platform/GraphicAPI.h" 32 #include "Utilities/FileSystem/File.h" 33 #include "Utilities/String/String.h" 34 #include "Utilities/Array/Array2D.h" 50 static void SaveTexture(StringId fileHash,
const GResource<Texture>& texture, ImageType type);
51 static void SaveTexture(
const FilePath& filePath,
const GResource<Texture>& texture, ImageType type);
52 static void SaveTexture(
const MxString& filePath,
const GResource<Texture>& texture, ImageType type);
53 static void SaveTexture(
const char* filePath,
const GResource<Texture>& texture, ImageType type);
60 static void TakeScreenShot(StringId fileHash, ImageType type);
61 static void TakeScreenShot(
const FilePath& filePath, ImageType type);
62 static void TakeScreenShot(
const MxString& filePath, ImageType type);
63 static void TakeScreenShot(
const char* filePath, ImageType type);
65 static void TakeScreenShot(StringId fileHash);
66 static void TakeScreenShot(
const FilePath& filePath);
67 static void TakeScreenShot(
const MxString& filePath);
68 static void TakeScreenShot(
const char* filePath);
Definition: AbstractFactory.h:61
Definition: ImageManager.h:47
Definition: ArrayView.h:44
Definition: Application.cpp:49