|
|
static void | SaveTexture (StringId fileHash, const GResource< Texture > &texture, ImageType type) |
| |
|
static void | SaveTexture (const FilePath &filePath, const GResource< Texture > &texture, ImageType type) |
| |
|
static void | SaveTexture (const MxString &filePath, const GResource< Texture > &texture, ImageType type) |
| |
|
static void | SaveTexture (const char *filePath, const GResource< Texture > &texture, ImageType type) |
| |
|
static void | SaveTexture (StringId fileHash, const GResource< Texture > &texture) |
| |
|
static void | SaveTexture (const FilePath &filePath, const GResource< Texture > &texture) |
| |
|
static void | SaveTexture (const MxString &filePath, const GResource< Texture > &texture) |
| |
|
static void | SaveTexture (const char *filePath, const GResource< Texture > &texture) |
| |
|
static void | TakeScreenShot (StringId fileHash, ImageType type) |
| |
|
static void | TakeScreenShot (const FilePath &filePath, ImageType type) |
| |
|
static void | TakeScreenShot (const MxString &filePath, ImageType type) |
| |
|
static void | TakeScreenShot (const char *filePath, ImageType type) |
| |
|
static void | TakeScreenShot (StringId fileHash) |
| |
|
static void | TakeScreenShot (const FilePath &filePath) |
| |
|
static void | TakeScreenShot (const MxString &filePath) |
| |
|
static void | TakeScreenShot (const char *filePath) |
| |
|
static Image | CombineImages (ArrayView< Image > images, size_t imagesPerRaw) |
| |
|
static Image | CombineImages (Array2D< Image > &images) |
| |
The documentation for this class was generated from the following files:
- src/Utilities/Image/ImageManager.h
- src/Utilities/Image/ImageManager.cpp