31 #include "Core/Rendering/RenderController.h" 38 static CameraController::Handle GetViewport();
39 static void SetViewport(
const CameraController::Handle& viewport);
40 static void ResizeViewport(
size_t width,
size_t height);
43 static void LoadMainShader(
bool useLighting =
true);
44 static void SetRenderToDefaultFrameBuffer(
bool value =
true);
45 static bool IsRenderedToDefaultFrameBuffer();
46 static void SetFogColor(
const Vector3& color);
47 static const Vector3& GetFogColor();
48 static void SetFogDensity(
float density);
49 static float GetFogDensity();
50 static void SetFogDistance(
float distance);
51 static float GetFogDistance();
52 static void SetShadowBlurIterations(
size_t iterations);
53 static size_t GetShadowBlurIterations();
Definition: RenderController.h:48
Definition: DebugBuffer.h:40
Definition: RenderManager.h:35
Definition: Application.cpp:49