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static CameraController::Handle | GetViewport () |
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static void | SetViewport (const CameraController::Handle &viewport) |
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static void | ResizeViewport (size_t width, size_t height) |
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static RenderController & | GetController () |
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static DebugBuffer & | GetDebugDrawer () |
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static void | LoadMainShader (bool useLighting=true) |
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static void | SetRenderToDefaultFrameBuffer (bool value=true) |
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static bool | IsRenderedToDefaultFrameBuffer () |
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static void | SetFogColor (const Vector3 &color) |
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static const Vector3 & | GetFogColor () |
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static void | SetFogDensity (float density) |
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static float | GetFogDensity () |
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static void | SetFogDistance (float distance) |
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static float | GetFogDistance () |
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static void | SetShadowBlurIterations (size_t iterations) |
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static size_t | GetShadowBlurIterations () |
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The documentation for this class was generated from the following files:
- src/Core/Application/RenderManager.h
- src/Core/Application/RenderManager.cpp