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void | SetBounds (float x, float y, float size) |
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Vector3 | GetBounds () const |
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void | SetProjectionForTile (size_t xTile, size_t yTile, size_t tilesPerRaw, float totalImageSize) |
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| MXENGINE_MAKE_MOVEONLY (CameraBase) |
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const Matrix4x4 & | GetMatrix () const |
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const Matrix4x4 & | GetProjectionMatrix () const |
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const Matrix4x4 & | GetViewMatrix () const |
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const Vector2 & | GetProjectionCenter () const |
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void | SetProjectionCenter (const Vector2 ¢er) |
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void | SetProjectionMatrix (const Matrix4x4 &projection) |
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void | SetViewMatrix (const Matrix4x4 &view) |
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float | GetZoom () const |
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void | SetZoom (float zoom) |
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void | SetAspectRatio (float w, float h=1.0f) |
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float | GetAspectRatio () const |
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float | GetZFar () const |
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void | SetZFar (float zFar) |
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float | GetZNear () const |
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void | SetZNear (float zNear) |
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bool | UpdateProjection = true |
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The documentation for this class was generated from the following files:
- src/Core/Components/Camera/FrustrumCamera.h
- src/Core/Components/Camera/FrustrumCamera.cpp