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using | IndexType = unsigned int |
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| IndexBuffer (const IndexType *data, size_t count) |
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| IndexBuffer (const IndexBuffer &)=delete |
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| IndexBuffer (IndexBuffer &&ibo) noexcept |
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IndexBuffer & | operator= (const IndexBuffer &)=delete |
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IndexBuffer & | operator= (IndexBuffer &&ibo) noexcept |
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BindableId | GetNativeHandle () const |
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void | Bind () const |
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void | Unbind () const |
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void | Load (const IndexType *data, size_t sizeInInts) |
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size_t | GetCount () const |
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size_t | GetIndexTypeId () const |
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The documentation for this class was generated from the following files:
- src/Platform/OpenGL/IndexBuffer.h
- src/Platform/OpenGL/IndexBuffer.cpp