OGRE  master
Object-Oriented Graphics Rendering Engine
OgreBillboardSet.h File Reference

Classes

class  Ogre::BillboardSet
 A collection of billboards (faces which are always facing the given direction) with the same (default) dimensions, material and which are fairly close proximity to each other. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Enumerations

enum  Ogre::BillboardOrigin {
  Ogre::BBO_TOP_LEFT, Ogre::BBO_TOP_CENTER, Ogre::BBO_TOP_RIGHT, Ogre::BBO_CENTER_LEFT,
  Ogre::BBO_CENTER, Ogre::BBO_CENTER_RIGHT, Ogre::BBO_BOTTOM_LEFT, Ogre::BBO_BOTTOM_CENTER,
  Ogre::BBO_BOTTOM_RIGHT
}
 Enum covering what exactly a billboard's position means (center, top-left etc). More...
 
enum  Ogre::BillboardRotationType { Ogre::BBR_VERTEX, Ogre::BBR_TEXCOORD }
 The rotation type of billboard. More...
 
enum  Ogre::BillboardType {
  Ogre::BBT_POINT, Ogre::BBT_ORIENTED_COMMON, Ogre::BBT_ORIENTED_SELF, Ogre::BBT_PERPENDICULAR_COMMON,
  Ogre::BBT_PERPENDICULAR_SELF
}
 The type of billboard to use. More...