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    OGRE
    master
    
   Object-Oriented Graphics Rendering Engine 
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#include "OgrePrerequisites.h"#include "OgreResource.h"#include "OgreAxisAlignedBox.h"#include "OgreVertexBoneAssignment.h"#include "OgreAnimation.h"#include "OgreAnimationTrack.h"#include "OgreHeaderPrefix.h"#include "OgreSharedPtr.h"#include "OgreUserObjectBindings.h"#include "OgreVertexIndexData.h"#include "OgreHeaderSuffix.h"Classes | |
| class | Ogre::Mesh | 
| Resource holding data about 3D mesh.  More... | |
| struct | Ogre::MeshLodUsage | 
| A way of recording the way each LODs is recorded this Mesh.  More... | |
Namespaces | |
| Ogre | |
 This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/   | |