![]() |
OGRE
master
Object-Oriented Graphics Rendering Engine
|
Classes | |
| struct | Ogre::TerrainLayerSampler |
| Description of a sampler that will be used with each layer. More... | |
| class | Ogre::TerrainMaterialGenerator |
| Class that provides functionality to generate materials for use with a terrain. More... | |
| struct | Ogre::TerrainMaterialGenerator::Profile |
Namespaces | |
| Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
| typedef std::vector< TerrainLayerSampler > | Ogre::TerrainLayerDeclaration |
| The definition of the information each layer will contain in this terrain. More... | |
| typedef SharedPtr< TerrainMaterialGenerator > | Ogre::TerrainMaterialGeneratorPtr |