OGRE  master
Object-Oriented Graphics Rendering Engine
OgreTerrainMaterialGenerator.h File Reference

Classes

struct  Ogre::TerrainLayerSampler
 Description of a sampler that will be used with each layer. More...
 
class  Ogre::TerrainMaterialGenerator
 Class that provides functionality to generate materials for use with a terrain. More...
 
struct  Ogre::TerrainMaterialGenerator::Profile
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 

Typedefs

typedef std::vector< TerrainLayerSampler > Ogre::TerrainLayerDeclaration
 The definition of the information each layer will contain in this terrain. More...
 
typedef SharedPtr< TerrainMaterialGenerator > Ogre::TerrainMaterialGeneratorPtr