OGRE  master
Object-Oriented Graphics Rendering Engine
OgreTextureAnimatorAffector.h File Reference
#include "OgreParticleFXPrerequisites.h"
#include "OgreParticleAffector.h"
#include "OgreStringInterface.h"
#include "OgreParticleAffectorFactory.h"

Classes

class  Ogre::TextureAnimatorAffector
 This affector makes it possible to have an animated texture for each individual particle. More...
 
class  Ogre::TextureAnimatorAffectorFactory
 Factory class for TextureAnimatorAffector. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/