OGRE  master
Object-Oriented Graphics Rendering Engine
Ogre::CgFxScriptLoader Class Reference

Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them. More...

#include <OgreCgFxScriptLoader.h>

+ Inheritance diagram for Ogre::CgFxScriptLoader:

Public Member Functions

 CgFxScriptLoader ()
 
virtual ~CgFxScriptLoader ()
 
Real getLoadingOrder (void) const override
 Gets the loading order for scripts of this type. More...
 
const StringVectorgetScriptPatterns (void) const override
 Gets the file patterns which should be used to find scripts for this class. More...
 
void parseScript (DataStreamPtr &stream, const String &groupName) override
 Parse a script file. More...
 
- Public Member Functions inherited from Ogre::Singleton< CgFxScriptLoader >
 Singleton (void)
 
 ~Singleton (void)
 
- Public Member Functions inherited from Ogre::ScriptLoader
virtual ~ScriptLoader ()
 

Static Public Member Functions

static CgFxScriptLoadergetSingleton (void)
 Get the singleton instance. More...
 
static CgFxScriptLoadergetSingletonPtr (void)
 Get the singleton instance. More...
 
- Static Public Member Functions inherited from Ogre::Singleton< CgFxScriptLoader >
static CgFxScriptLoadergetSingleton (void)
 Get the singleton instance. More...
 
static CgFxScriptLoadergetSingletonPtr (void)
 Get the singleton instance. More...
 

Detailed Description

Manages Overlay objects, parsing them from .overlay files and storing a lookup library of them.

Alo manages the creation of OverlayContainers and OverlayElements, used for non-interactive 2D elements such as HUDs.

Constructor & Destructor Documentation

◆ CgFxScriptLoader()

Ogre::CgFxScriptLoader::CgFxScriptLoader ( )

◆ ~CgFxScriptLoader()

virtual Ogre::CgFxScriptLoader::~CgFxScriptLoader ( )
virtual

Member Function Documentation

◆ getScriptPatterns()

const StringVector& Ogre::CgFxScriptLoader::getScriptPatterns ( void  ) const
overridevirtual

Gets the file patterns which should be used to find scripts for this class.

This method is called when a resource group is loaded if you use ResourceGroupManager::_registerScriptLoader.

Returns
A list of file patterns, in the order they should be searched in.

Implements Ogre::ScriptLoader.

◆ parseScript()

void Ogre::CgFxScriptLoader::parseScript ( DataStreamPtr stream,
const String groupName 
)
overridevirtual

Parse a script file.

Parameters
streamWeak reference to a data stream which is the source of the script
groupNameThe name of a resource group which should be used if any resources are created during the parse of this script.

Implements Ogre::ScriptLoader.

◆ getLoadingOrder()

Real Ogre::CgFxScriptLoader::getLoadingOrder ( void  ) const
overridevirtual

Gets the loading order for scripts of this type.

There are dependencies between some kinds of scripts, and this value enumerates that. Higher values load later during bulk loading tasks.

Returns
The loading order

Implements Ogre::ScriptLoader.

◆ getSingleton()

static CgFxScriptLoader& Ogre::CgFxScriptLoader::getSingleton ( void  )
static

Get the singleton instance.

◆ getSingletonPtr()

static CgFxScriptLoader* Ogre::CgFxScriptLoader::getSingletonPtr ( void  )
static

Get the singleton instance.


The documentation for this class was generated from the following file: