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OGRE
master
Object-Oriented Graphics Rendering Engine
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#include <OgreSPIRVShaderFactory.h>
Inheritance diagram for Ogre::SPIRVShader:Public Member Functions | |
| SPIRVShader (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader) | |
| virtual | ~SPIRVShader () |
| const String & | getLanguage (void) const override |
| Returns a string that specifies the language of the gpu programs as specified in a material script. More... | |
Public Member Functions inherited from Ogre::GLSLShader | |
| GLSLShader (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader) | |
| ~GLSLShader () | |
| void | attachToProgramObject (const GLuint programObject) override |
| void | detachFromProgramObject (const GLuint programObject) override |
| const String & | getLanguage (void) const override |
| Overridden from GpuProgram. More... | |
| bool | getSamplerBinding () const |
| bool | linkSeparable () override |
| Only used for separable programs. More... | |
| void | setSamplerBinding (bool enable) |
Public Member Functions inherited from Ogre::GLSLShaderCommon | |
| GLSLShaderCommon (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual, ManualResourceLoader *loader) | |
| GpuProgram * | _getBindingDelegate (void) override |
| GLSL does not provide access to the low level code of the shader, so use this shader for binding as well. More... | |
| void | attachChildShader (const String &name) |
| Overridden. More... | |
| virtual void | attachToProgramObject (const uint programObject)=0 |
| virtual void | detachFromProgramObject (const uint programObject)=0 |
| String | getAttachedShaderNames () const |
| bool | getColumnMajorMatrices (void) const |
| Gets whether matrix packed in column-major order. More... | |
| uint | getGLProgramHandle () const |
| If we are using program pipelines, the OpenGL program handle. More... | |
| uint | getShaderID (void) const |
| Get the OGRE assigned shader ID. More... | |
| GLUniformCache * | getUniformCache () |
| Get the uniform cache for this shader. More... | |
| void | resetLinked () |
| reset link status of separable program More... | |
| void | setColumnMajorMatrices (bool columnMajor) |
| Sets whether matrix packing in column-major order. More... | |
Public Member Functions inherited from Ogre::HighLevelGpuProgram | |
| HighLevelGpuProgram (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | |
| Constructor, should be used only by factory classes. More... | |
| ~HighLevelGpuProgram () | |
| size_t | calculateSize (void) const override |
| Calculate the size of a resource; this will only be called after 'load'. More... | |
| GpuProgramParametersSharedPtr | createParameters (void) override |
| Creates a new parameters object compatible with this program definition. More... | |
| const GpuNamedConstants & | getConstantDefinitions () override |
| Get the full list of GpuConstantDefinition instances. More... | |
| const String & | getEntryPoint (void) const |
| Gets the entry point defined for this program. More... | |
| const String & | getPreprocessorDefines (void) const |
| Gets the preprocessor defines used to compile the program. More... | |
| void | setEntryPoint (const String &entryPoint) |
| Sets the entry point for this program i.e, the first method called. More... | |
| void | setPreprocessorDefines (const String &defines) |
| Sets the preprocessor defines used to compile the program. More... | |
Public Member Functions inherited from Ogre::GpuProgram | |
| GpuProgram (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | |
| virtual | ~GpuProgram () |
| uint32 | _getHash (uint32 seed=0) const |
| internal method to get the microcode cache id More... | |
| virtual const GpuProgramParametersPtr & | getDefaultParameters (void) |
| Get a reference to the default parameters which are to be used for all uses of this program. More... | |
| const String & | getManualNamedConstantsFile () const |
| Gets the name of a file from which to load named parameters mapping for a program which would not be able to derive named parameters itself. More... | |
| virtual bool | getPassFogStates (void) const |
| Returns whether a fragment program wants fog state to be passed through fixed pipeline low level API rendering calls (default true, subclasses can override) More... | |
| virtual bool | getPassSurfaceAndLightStates (void) const |
| Returns whether a vertex program wants light and material states to be passed through fixed pipeline low level API rendering calls (default false, subclasses can override) More... | |
| virtual bool | getPassTransformStates (void) const |
| Returns whether a vertex program wants transform state to be passed through fixed pipeline low level API rendering calls. More... | |
| virtual const String & | getSource (void) const |
| Gets the assembler source for this program. More... | |
| const String & | getSourceFile (void) const |
| Gets the name of the file used as source for this program. More... | |
| const String & | getSyntaxCode (void) const |
| Gets the syntax code for this program e.g. More... | |
| GpuProgramType | getType (void) const |
| Get the program type. More... | |
| virtual bool | hasCompileError (void) const |
| Did this program encounter a compile error when loading? More... | |
| virtual bool | hasDefaultParameters (void) const |
| Returns true if default parameters have been set up. More... | |
| virtual bool | isSupported (void) const |
| Returns whether this program can be supported on the current renderer and hardware. More... | |
| virtual bool | isVertexTextureFetchRequired (void) const |
| Returns whether this vertex program requires support for vertex texture fetch from the hardware. More... | |
| virtual void | resetCompileError (void) |
| Reset a compile error if it occurred, allowing the load to be retried. More... | |
| void | setManualNamedConstants (const GpuNamedConstants &namedConstants) |
| Allows you to manually provide a set of named parameter mappings to a program which would not be able to derive named parameters itself. More... | |
| void | setManualNamedConstantsFile (const String ¶mDefFile) |
| Specifies the name of a file from which to load named parameters mapping for a program which would not be able to derive named parameters itself. More... | |
| void | setSource (const String &source) |
| Sets the source assembly for this program from an in-memory string. More... | |
| void | setSourceFile (const String &filename) |
| Sets the filename of the source assembly for this program. More... | |
| void | setSyntaxCode (const String &syntax) |
| Sets the syntax code for this program e.g. More... | |
| void | setType (GpuProgramType t) |
| Set the program type (only valid before load) More... | |
| virtual void | setVertexTextureFetchRequired (bool r) |
| Sets whether this vertex program requires support for vertex texture fetch from the hardware. More... | |
| void | setInstancingIncluded (bool included) |
| Sets whether a vertex program can do instancing. More... | |
| bool | isInstancingIncluded (void) const |
| Returns whether a vertex program can do instancing. More... | |
| virtual void | setSkeletalAnimationIncluded (bool included) |
| Sets whether a vertex program can do skeletal animation. More... | |
| virtual bool | isSkeletalAnimationIncluded (void) const |
| Returns whether a vertex program can do skeletal animation. More... | |
| virtual void | setMorphAnimationIncluded (bool included) |
| Sets whether a vertex program can do morph animation. More... | |
| virtual void | setPoseAnimationIncluded (ushort poseCount) |
| Sets whether a vertex program can do pose animation. More... | |
| virtual bool | isMorphAnimationIncluded (void) const |
| Returns whether a vertex program can do morph animation. More... | |
| virtual bool | isPoseAnimationIncluded (void) const |
| Returns whether a vertex program can do pose animation. More... | |
| virtual ushort | getNumberOfPosesIncluded (void) const |
| Returns the number of simultaneous poses the vertex program can blend, for use in pose animation. More... | |
Public Member Functions inherited from Ogre::Resource | |
| Resource (ResourceManager *creator, const String &name, ResourceHandle handle, const String &group, bool isManual=false, ManualResourceLoader *loader=0) | |
| Standard constructor. More... | |
| virtual | ~Resource () |
| Virtual destructor. More... | |
| virtual void | _dirtyState () |
| Manually mark the state of this resource as having been changed. More... | |
| void | _fireLoadingComplete (bool unused=false) |
| Firing of loading complete event. More... | |
| void | _firePreparingComplete (bool unused=false) |
| Firing of preparing complete event. More... | |
| void | _fireUnloadingComplete (void) |
| Firing of unloading complete event. More... | |
| void | _notifyOrigin (const String &origin) |
| Notify this resource of it's origin. More... | |
| virtual void | addListener (Listener *lis) |
| Register a listener on this resource. More... | |
| virtual void | changeGroupOwnership (const String &newGroup) |
| Change the resource group ownership of a Resource. More... | |
| virtual void | escalateLoading () |
| Escalates the loading of a background loaded resource. More... | |
| ResourceManager * | getCreator (void) |
| Gets the manager which created this resource. More... | |
| const String & | getGroup (void) const |
| Gets the group which this resource is a member of. More... | |
| ResourceHandle | getHandle (void) const |
| LoadingState | getLoadingState () const |
| Returns the current loading state. More... | |
| const String & | getName (void) const |
| Gets resource name. More... | |
| const String & | getOrigin (void) const |
| Get the origin of this resource, e.g. More... | |
| size_t | getSize (void) const |
| Retrieves info about the size of the resource. More... | |
| virtual size_t | getStateCount () const |
| Returns the number of times this resource has changed state, which generally means the number of times it has been loaded. More... | |
| bool | isBackgroundLoaded (void) const |
| Returns whether this Resource has been earmarked for background loading. More... | |
| bool | isLoaded (void) const |
| Returns true if the Resource has been loaded, false otherwise. More... | |
| bool | isLoading () const |
| Returns whether the resource is currently in the process of background loading. More... | |
| bool | isManuallyLoaded (void) const |
| Is this resource manually loaded? More... | |
| bool | isPrepared (void) const |
| Returns true if the Resource has been prepared, false otherwise. More... | |
| bool | isReloadable (void) const |
| Returns true if the Resource is reloadable, false otherwise. More... | |
| virtual void | load (bool backgroundThread=false) |
| Loads the resource, if it is not already. More... | |
| virtual void | prepare (bool backgroundThread=false) |
| Prepares the resource for load, if it is not already. More... | |
| virtual void | reload (LoadingFlags flags=LF_DEFAULT) |
| Reloads the resource, if it is already loaded. More... | |
| virtual void | removeListener (Listener *lis) |
| Remove a listener on this resource. More... | |
| void | setBackgroundLoaded (bool bl) |
| Tells the resource whether it is background loaded or not. More... | |
| virtual void | touch (void) |
| 'Touches' the resource to indicate it has been used. More... | |
| virtual void | unload (void) |
| Unloads the resource; this is not permanent, the resource can be reloaded later if required. More... | |
Public Member Functions inherited from Ogre::StringInterface | |
| StringInterface () | |
| virtual | ~StringInterface () |
| Virtual destructor, see Effective C++. More... | |
| void | copyParametersTo (StringInterface *dest) const |
| Method for copying this object's parameters to another object. More... | |
| ParamDictionary * | getParamDictionary (void) |
| Retrieves the parameter dictionary for this class. More... | |
| const ParamDictionary * | getParamDictionary (void) const |
| String | getParameter (const String &name) const |
| Generic parameter retrieval method. More... | |
| const ParameterList & | getParameters (void) const |
| Retrieves a list of parameters valid for this object. More... | |
| bool | setParameter (const String &name, const String &value) |
| Generic parameter setting method. More... | |
| void | setParameterList (const NameValuePairList ¶mList) |
| Generic multiple parameter setting method. More... | |
Additional Inherited Members | |
Public Types inherited from Ogre::Resource | |
| enum | LoadingFlags { LF_DEFAULT = 0, LF_INCLUDE_NON_RELOADABLE = 1, LF_ONLY_UNREFERENCED = 2, LF_ONLY_UNREFERENCED_INCLUDE_NON_RELOADABLE = 3, LF_PRESERVE_STATE = 4 } |
| Enum that allow to choose subset of unloaded/reloaded resources and to adjust reloading behavior. More... | |
| enum | LoadingState { LOADSTATE_UNLOADED, LOADSTATE_LOADING, LOADSTATE_LOADED, LOADSTATE_UNLOADING, LOADSTATE_PREPARED, LOADSTATE_PREPARING } |
| Enum identifying the loading state of the resource. More... | |
Static Public Member Functions inherited from Ogre::HighLevelGpuProgram | |
| static String | _resolveIncludes (const String &source, Resource *resourceBeingLoaded, const String &fileName, bool supportsFilename=false) |
| Scan the source for #include and replace with contents from OGRE resources. More... | |
Static Public Member Functions inherited from Ogre::GpuProgram | |
| static const String | getProgramTypeName (GpuProgramType programType) |
Static Public Member Functions inherited from Ogre::StringInterface | |
| static void | cleanupDictionary () |
| Cleans up the static 'msDictionary' required to reset Ogre, otherwise the containers are left with invalid pointers, which will lead to a crash as soon as one of the ResourceManager implementers (e.g. More... | |
| Ogre::SPIRVShader::SPIRVShader | ( | ResourceManager * | creator, |
| const String & | name, | ||
| ResourceHandle | handle, | ||
| const String & | group, | ||
| bool | isManual, | ||
| ManualResourceLoader * | loader | ||
| ) |
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virtual |
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overridevirtual |
Returns a string that specifies the language of the gpu programs as specified in a material script.
ie: asm, cg, hlsl, glsl
Reimplemented from Ogre::GpuProgram.