OGRE  master
Object-Oriented Graphics Rendering Engine

reusable utilities for rapid prototyping More...

Modules

 Input
 SDL2 inspired input abstraction layer providing basic events.
 
 Trays
 Simplistic GUI System build with Overlays.
 

Classes

class  OgreBites::AdvancedRenderControls
 
class  OgreBites::ApplicationContextBase
 Base class responsible for setting up a common context for applications. More...
 
class  OgreBites::ApplicationContextQt
 Specialization for connecting with Qt. More...
 
class  OgreBites::CameraMan
 Utility class for controlling the camera in samples. More...
 
struct  OgreBites::NativeWindowPair
 link between a renderwindow and a platform specific window More...
 
class  OgreBites::SGTechniqueResolverListener
 Default implementation of a Listener to use with the Ogre::RTShader system. More...
 
class  OgreBites::StaticPluginLoader
 Utility class for loading the plugins statically. More...
 
class  OgreBites::WindowEventListener
 Callback class used to send out window events to client app. More...
 
class  OgreBites::WindowEventUtilities
 Utility class to handle Window Messages. More...
 

Typedefs

typedef ApplicationContextBase OgreBites::ApplicationContext
 

Enumerations

enum  OgreBites::CameraStyle { OgreBites::CS_FREELOOK, OgreBites::CS_ORBIT, OgreBites::CS_MANUAL }
 enumerator values for different styles of camera movement More...
 

Detailed Description

reusable utilities for rapid prototyping

Typedef Documentation

◆ ApplicationContext

Enumeration Type Documentation

◆ CameraStyle

enumerator values for different styles of camera movement

Enumerator
CS_FREELOOK 
CS_ORBIT 
CS_MANUAL