26 SDL_SetRelativeMouseMode((SDL_bool)grabbed);
30 SDL_ShowCursor(visible);
35 SDL_GetMouseState(&pos.
x, &pos.
y);
static void resetToWindowCenter()
static void setCursorVisible(bool isVisible)
static bool isInRect(const IntRect &rect)
SDL_Window * window() const
bool contains(T _x, T _y) const
Check if a point is inside the rectangle's area.
static void setCursorGrabbed(bool isGrabbed)
static Vector2i getPosition()
Vector2u getSize() const override