|
GameKit
0.0.1a
C++ gamedev tools
|
Go to the source code of this file.
Namespaces | |
| gk | |
Macros | |
| #define | GLM_FORCE_RADIANS |
Functions | |
| Transform | gk::operator* (const Transform &left, const Transform &right) |
| Transform & | gk::operator*= (Transform &left, const Transform &right) |
| #define GLM_FORCE_RADIANS |
Definition at line 14 of file Transform.cpp.
1.8.12