GameKit
0.0.1a
C++ gamedev tools
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Go to the source code of this file.
Namespaces | |
gk | |
Macros | |
#define | GLM_FORCE_RADIANS |
Functions | |
Transform | gk::operator* (const Transform &left, const Transform &right) |
Transform & | gk::operator*= (Transform &left, const Transform &right) |
#define GLM_FORCE_RADIANS |
Definition at line 14 of file Transform.cpp.