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GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::ApplicationState, including all inherited members.
| ApplicationState(ApplicationState *parent=nullptr) | gk::ApplicationState | inline |
| ApplicationState(ApplicationState &&)=default | gk::ApplicationState | |
| draw(gk::RenderTarget &, gk::RenderStates) const override | gk::ApplicationState | inlineprotectedvirtual |
| getOrigin() const | gk::Transformable | inline |
| getPosition() const | gk::Transformable | inline |
| getRotation() const | gk::Transformable | inline |
| getScale() const | gk::Transformable | inline |
| getTransform() const | gk::Transformable | |
| m_parent | gk::ApplicationState | protected |
| m_stateStack | gk::ApplicationState | protected |
| move(float offsetX, float offsetY, float offsetZ=0) | gk::Transformable | |
| move(const Vector3f &offset) | gk::Transformable | |
| NonCopyable()=default | gk::NonCopyable | protected |
| NonCopyable(const NonCopyable &)=delete | gk::NonCopyable | protected |
| onEvent(const SDL_Event &) | gk::ApplicationState | inlinevirtual |
| operator=(ApplicationState &&)=default | gk::ApplicationState | |
| gk::NonCopyable::operator=(const NonCopyable &)=delete | gk::NonCopyable | protected |
| parent() | gk::ApplicationState | inline |
| rotate(float angle) | gk::Transformable | |
| rotate(float angle, const Vector3f &axis) | gk::Transformable | |
| scale(float factorX, float factorY, float factorZ=1) | gk::Transformable | |
| scale(const Vector3f &factor) | gk::Transformable | |
| setOrigin(float x, float y, float z=0) | gk::Transformable | |
| setOrigin(const Vector3f &origin) | gk::Transformable | inline |
| setPosition(float x, float y, float z=0) | gk::Transformable | |
| setPosition(const Vector3f &position) | gk::Transformable | inline |
| setRotation(float angle) | gk::Transformable | inline |
| setRotation(float angle, const Vector3f &axis) | gk::Transformable | |
| setScale(float factorX, float factorY, float factorZ=1) | gk::Transformable | |
| setScale(const Vector3f &factors) | gk::Transformable | inline |
| setStateStack(ApplicationStateStack *stateStack) | gk::ApplicationState | inline |
| update()=0 | gk::ApplicationState | pure virtual |
| ~ApplicationState()=default | gk::ApplicationState | virtual |
| ~IDrawable()=default | gk::IDrawable | virtual |
| ~Transformable()=default | gk::Transformable | virtual |
1.8.12