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GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::AudioPlayer, including all inherited members.
| isMusicPaused() | gk::AudioPlayer | static |
| isMusicPlaying() | gk::AudioPlayer | static |
| pauseMusic() | gk::AudioPlayer | static |
| playMusic(const std::string &resourceName) | gk::AudioPlayer | static |
| playSound(const std::string &resourceName) | gk::AudioPlayer | static |
| repeatSound(const std::string &resourceName, u8 delay=0) | gk::AudioPlayer | static |
| resumeMusic() | gk::AudioPlayer | static |
| s_muteState | gk::AudioPlayer | privatestatic |
| setMuteState(bool muteState) | gk::AudioPlayer | inlinestatic |
1.8.12