GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::AudioPlayer, including all inherited members.
isMusicPaused() | gk::AudioPlayer | static |
isMusicPlaying() | gk::AudioPlayer | static |
pauseMusic() | gk::AudioPlayer | static |
playMusic(const std::string &resourceName) | gk::AudioPlayer | static |
playSound(const std::string &resourceName) | gk::AudioPlayer | static |
repeatSound(const std::string &resourceName, u8 delay=0) | gk::AudioPlayer | static |
resumeMusic() | gk::AudioPlayer | static |
s_muteState | gk::AudioPlayer | privatestatic |
setMuteState(bool muteState) | gk::AudioPlayer | inlinestatic |