GameKit  0.0.1a
C++ gamedev tools
Public Member Functions | List of all members
gk::Behaviour Class Referenceabstract

#include <Behaviour.hpp>

Inheritance diagram for gk::Behaviour:
gk::EasyBehaviour

Public Member Functions

virtual void update (SceneObject &object)=0
 

Detailed Description

Definition at line 21 of file Behaviour.hpp.

Member Function Documentation

§ update()

virtual void gk::Behaviour::update ( SceneObject object)
pure virtual

Implemented in gk::EasyBehaviour.


The documentation for this class was generated from the following file: