GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::LifetimeComponent, including all inherited members.
aliveTime() | gk::LifetimeComponent | inline |
almostDead() | gk::LifetimeComponent | inline |
areClientsNotified() const | gk::LifetimeComponent | inline |
dead(const SceneObject &object) const | gk::LifetimeComponent | inline |
DeathChecker typedef | gk::LifetimeComponent | private |
kill() | gk::LifetimeComponent | inline |
LifetimeComponent()=default | gk::LifetimeComponent | |
LifetimeComponent(u32 lifetime) | gk::LifetimeComponent | inline |
LifetimeComponent(DeathChecker deathChecker) | gk::LifetimeComponent | inline |
m_areClientsNotified | gk::LifetimeComponent | private |
m_dead | gk::LifetimeComponent | private |
m_deathChecker | gk::LifetimeComponent | private |
m_lifetime | gk::LifetimeComponent | private |
m_timer | gk::LifetimeComponent | private |
setClientsNotified(bool areClientsNotified) | gk::LifetimeComponent | inline |
setDeathChecker(DeathChecker deathChecker) | gk::LifetimeComponent | inline |