|
GameKit
0.0.1a
C++ gamedev tools
|
This is the complete list of members for gk::LifetimeComponent, including all inherited members.
| aliveTime() | gk::LifetimeComponent | inline |
| almostDead() | gk::LifetimeComponent | inline |
| areClientsNotified() const | gk::LifetimeComponent | inline |
| dead(const SceneObject &object) const | gk::LifetimeComponent | inline |
| DeathChecker typedef | gk::LifetimeComponent | private |
| kill() | gk::LifetimeComponent | inline |
| LifetimeComponent()=default | gk::LifetimeComponent | |
| LifetimeComponent(u32 lifetime) | gk::LifetimeComponent | inline |
| LifetimeComponent(DeathChecker deathChecker) | gk::LifetimeComponent | inline |
| m_areClientsNotified | gk::LifetimeComponent | private |
| m_dead | gk::LifetimeComponent | private |
| m_deathChecker | gk::LifetimeComponent | private |
| m_lifetime | gk::LifetimeComponent | private |
| m_timer | gk::LifetimeComponent | private |
| setClientsNotified(bool areClientsNotified) | gk::LifetimeComponent | inline |
| setDeathChecker(DeathChecker deathChecker) | gk::LifetimeComponent | inline |
1.8.12