GameKit  0.0.1a
C++ gamedev tools
Public Member Functions | List of all members
gk::PositionComponent Class Reference

#include <PositionComponent.hpp>

Inheritance diagram for gk::PositionComponent:
gk::Vector2< float >

Public Member Functions

 PositionComponent (float x, float y)
 
 PositionComponent (const Vector2f &pos)
 
- Public Member Functions inherited from gk::Vector2< float >
 Vector2 ()=default
 
 Vector2 (float _x, float _y)
 
 Vector2 (const Vector2< U > &vector2)
 
Vector2 operator+ (const Vector2< float > &vector2) const
 
Vector2 operator- (const Vector2< float > &vector2) const
 
Vector2 operator- () const
 
Vector2 operator* (float n) const
 
Vector2 operator/ (float n) const
 
Vector2operator= (float n)
 
Vector2operator+= (const Vector2 &vector2)
 
Vector2operator-= (const Vector2 &vector2)
 
Vector2operator*= (float n)
 
Vector2operator/= (float n)
 
bool operator== (const Vector2< float > &vector2) const
 
bool operator!= (const Vector2< float > &vector2) const
 
bool operator< (const Vector2< float > &vector2) const
 
bool operator> (const Vector2< float > &vector2) const
 

Additional Inherited Members

- Public Attributes inherited from gk::Vector2< float >
float x
 
float y
 

Detailed Description

Definition at line 21 of file PositionComponent.hpp.

Constructor & Destructor Documentation

§ PositionComponent() [1/2]

gk::PositionComponent::PositionComponent ( float  x,
float  y 
)
inline

Definition at line 23 of file PositionComponent.hpp.

§ PositionComponent() [2/2]

gk::PositionComponent::PositionComponent ( const Vector2f pos)
inline

Definition at line 24 of file PositionComponent.hpp.


The documentation for this class was generated from the following file: