GameKit  0.0.1a
C++ gamedev tools
gk::RectangleShape Member List

This is the complete list of members for gk::RectangleShape, including all inherited members.

color() constgk::RectangleShapeinline
draw(RenderTarget &target, RenderStates states) const overridegk::RectangleShapeprivatevirtual
getOrigin() constgk::Transformableinline
getPosition() constgk::Transformableinline
getRotation() constgk::Transformableinline
getScale() constgk::Transformableinline
getSize() constgk::RectangleShapeinline
getTransform() constgk::Transformable
height() constgk::RectangleShapeinline
m_colorgk::RectangleShapeprivate
m_heightgk::RectangleShapeprivate
m_indicesgk::RectangleShapeprivate
m_outlineColorgk::RectangleShapeprivate
m_outlineThicknessgk::RectangleShapeprivate
m_vbogk::RectangleShapeprivate
m_widthgk::RectangleShapeprivate
m_wireframeModegk::RectangleShapeprivate
move(float offsetX, float offsetY, float offsetZ=0)gk::Transformable
move(const Vector3f &offset)gk::Transformable
RectangleShape()gk::RectangleShape
RectangleShape(float width, float height, const Color &color=Color::White)gk::RectangleShape
rotate(float angle)gk::Transformable
rotate(float angle, const Vector3f &axis)gk::Transformable
scale(float factorX, float factorY, float factorZ=1)gk::Transformable
scale(const Vector3f &factor)gk::Transformable
setColor(const Color &color)gk::RectangleShapeinline
setOrigin(float x, float y, float z=0)gk::Transformable
setOrigin(const Vector3f &origin)gk::Transformableinline
setOutlineColor(const Color &color)gk::RectangleShapeinline
setOutlineThickness(int outlineThickness)gk::RectangleShapeinline
setPosition(float x, float y, float z=0)gk::Transformable
setPosition(const Vector3f &position)gk::Transformableinline
setRotation(float angle)gk::Transformableinline
setRotation(float angle, const Vector3f &axis)gk::Transformable
setScale(float factorX, float factorY, float factorZ=1)gk::Transformable
setScale(const Vector3f &factors)gk::Transformableinline
setSize(float width, float height)gk::RectangleShapeinline
setWireframeMode(bool wireframeMode)gk::RectangleShapeinline
updateVertexBuffer() constgk::RectangleShapeprivate
width() constgk::RectangleShapeinline
~IDrawable()=defaultgk::IDrawablevirtual
~Transformable()=defaultgk::Transformablevirtual