GameKit  0.0.1a
C++ gamedev tools
gk::Text Member List

This is the complete list of members for gk::Text, including all inherited members.

Bold enum valuegk::Text
draw(RenderTarget &target, RenderStates states) const overridegk::Textprivatevirtual
getLocalBounds()gk::Text
getOrigin() constgk::Transformableinline
getPosition() constgk::Transformableinline
getRotation() constgk::Transformableinline
getScale() constgk::Transformableinline
getTransform() constgk::Transformable
Italic enum valuegk::Text
m_characterSizegk::Textprivate
m_colorgk::Textprivate
m_fontgk::Textprivate
m_imagegk::Textmutableprivate
m_isCenteredgk::Textprivate
m_isScaledgk::Textprivate
m_isUpdateNeededgk::Textmutableprivate
m_isWrappedgk::Textprivate
m_sizegk::Textprivate
m_stylegk::Textprivate
m_textgk::Textprivate
m_texturegk::Textmutableprivate
move(float offsetX, float offsetY, float offsetZ=0)gk::Transformable
move(const Vector3f &offset)gk::Transformable
Normal enum valuegk::Text
rotate(float angle)gk::Transformable
rotate(float angle, const Vector3f &axis)gk::Transformable
scale(float factorX, float factorY, float factorZ=1)gk::Transformable
scale(const Vector3f &factor)gk::Transformable
setCentered(bool isCentered)gk::Textinline
setCharacterSize(int size)gk::Textinline
setColor(const Color &color)gk::Textinline
setFont(const Font &font)gk::Textinline
setFont(const std::string &resourceName)gk::Text
setOrigin(float x, float y, float z=0)gk::Transformable
setOrigin(const Vector3f &origin)gk::Transformableinline
setPosition(float x, float y, float z=0)gk::Transformable
setPosition(const Vector3f &position)gk::Transformableinline
setRotation(float angle)gk::Transformableinline
setRotation(float angle, const Vector3f &axis)gk::Transformable
setScale(float factorX, float factorY, float factorZ=1)gk::Transformable
setScale(const Vector3f &factors)gk::Transformableinline
setScaled(bool isScaled)gk::Textinline
setSize(const gk::Vector2i &size)gk::Textinline
setStyle(Style style)gk::Textinline
setText(const std::string &text)gk::Textinline
setWrapped(bool isWrapped)gk::Textinline
Strikethrough enum valuegk::Text
Style enum namegk::Text
text() constgk::Textinline
Text()=defaultgk::Text
Text(const std::string &fontResourceName, int ptsize)gk::Text
Text(const std::string &text, const std::string &fontResourceName, int ptsize)gk::Text
Text(const std::string &text, const Font &font, int ptsize)gk::Text
Underline enum valuegk::Text
update() constgk::Textprivate
~IDrawable()=defaultgk::IDrawablevirtual
~Transformable()=defaultgk::Transformablevirtual