GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::Tile, including all inherited members.
addAnimationFrame(u16 tileID, u16 duration) | gk::Tile | inline |
getFrame(u16 id) const | gk::Tile | inline |
getFrameCount() const | gk::Tile | inline |
m_animation | gk::Tile | private |
m_type | gk::Tile | private |
Tile(u16 type=0) | gk::Tile | inline |
type() const | gk::Tile | inline |