GameKit  0.0.1a
C++ gamedev tools
gk::TilemapRenderer Member List

This is the complete list of members for gk::TilemapRenderer, including all inherited members.

draw(gk::RenderTarget &target, gk::RenderStates states) const overridegk::TilemapRendererprivatevirtual
init(Tilemap *map, u16 mapWidth, u16 mapHeight, u8 mapLayers)gk::TilemapRenderer
m_mapgk::TilemapRendererprivate
m_vbogk::TilemapRendererprivate
updateTile(u8 layer, u16 tileX, u16 tileY, u16 id, Tilemap &map)gk::TilemapRenderer
~IDrawable()=defaultgk::IDrawablevirtual