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GameKit
0.0.1a
C++ gamedev tools
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This is the complete list of members for gk::TilemapRenderer, including all inherited members.
| draw(gk::RenderTarget &target, gk::RenderStates states) const override | gk::TilemapRenderer | privatevirtual |
| init(Tilemap *map, u16 mapWidth, u16 mapHeight, u8 mapLayers) | gk::TilemapRenderer | |
| m_map | gk::TilemapRenderer | private |
| m_vbo | gk::TilemapRenderer | private |
| updateTile(u8 layer, u16 tileX, u16 tileY, u16 id, Tilemap &map) | gk::TilemapRenderer | |
| ~IDrawable()=default | gk::IDrawable | virtual |
1.8.12