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GameKit
0.0.1a
C++ gamedev tools
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Enumerations | |
| enum | { Coord3d = 1, Normal = 2, TexCoord = 4, Color = 8, LightValue = 16, BlockType = 32, AmbientOcclusion = 64, Only2d = Coord3d | TexCoord | Color, All = 0xff } |
| anonymous enum |
| Enumerator | |
|---|---|
| Coord3d | |
| Normal | |
| TexCoord | |
| Color | |
| LightValue | |
| BlockType | |
| AmbientOcclusion | |
| Only2d | |
| All | |
Definition at line 28 of file RenderStates.hpp.
1.8.12