OpenMiner  0.0.1a
Voxel game engine
Functions
sol::adl_barrier_detail Namespace Reference

Functions

template<typename... Tn>
tie_t< std::remove_reference_t< Tn >... > tie (Tn &&... argn)
 

Function Documentation

§ tie()

template<typename... Tn>
tie_t<std::remove_reference_t<Tn>...> sol::adl_barrier_detail::tie ( Tn &&...  argn)
inline
7090  {
7091  return tie_t<std::remove_reference_t<Tn>...>(std::forward<Tn>(argn)...);
7092  }