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OpenMiner
0.0.1a
Voxel game engine
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#include <sol.hpp>
Public Member Functions | |
| clean (lua_State *luastate) | |
| ~clean () | |
Public Attributes | |
| lua_State * | L |
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inline |
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inline |
| lua_State* sol::detail::clean< n >::L |
1.8.12