OpenMiner  0.0.1a
Voxel game engine
Public Member Functions | Public Attributes | List of all members
sol::detail::clean< n > Struct Template Reference

#include <sol.hpp>

Public Member Functions

 clean (lua_State *luastate)
 
 ~clean ()
 

Public Attributes

lua_State * L
 

Constructor & Destructor Documentation

§ clean()

template<std::size_t n>
sol::detail::clean< n >::clean ( lua_State *  luastate)
inline
19991  : L(luastate) {
19992  }
lua_State * L
Definition: sol.hpp:19989

§ ~clean()

template<std::size_t n>
sol::detail::clean< n >::~clean ( )
inline
19993  {
19994  lua_pop(L, static_cast<int>(n));
19995  }
lua_State * L
Definition: sol.hpp:19989

Member Data Documentation

§ L

template<std::size_t n>
lua_State* sol::detail::clean< n >::L

The documentation for this struct was generated from the following file: