OpenMiner
0.0.1a
Voxel game engine
sol
detail
clean
Public Member Functions
|
Public Attributes
|
List of all members
sol::detail::clean< n > Struct Template Reference
#include <
sol.hpp
>
Public Member Functions
clean
(lua_State *luastate)
~clean
()
Public Attributes
lua_State *
L
Constructor & Destructor Documentation
§
clean()
template<std::size_t n>
sol::detail::clean
< n >::
clean
(
lua_State *
luastate
)
inline
19991
:
L
(luastate) {
19992
}
sol::detail::clean::L
lua_State * L
Definition:
sol.hpp:19989
§
~clean()
template<std::size_t n>
sol::detail::clean
< n >::~
clean
(
)
inline
19993
{
19994
lua_pop(
L
, static_cast<int>(n));
19995
}
sol::detail::clean::L
lua_State * L
Definition:
sol.hpp:19989
Member Data Documentation
§
L
template<std::size_t n>
lua_State*
sol::detail::clean
< n >::L
The documentation for this struct was generated from the following file:
external/
sol.hpp
Generated by
1.8.12