OpenMiner
0.0.1a
Voxel game engine
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#include <sol.hpp>
Public Member Functions | |
template<typename Fx , std::size_t I, typename R , typename... Args> | |
int | operator() (types< Fx >, index_value< I >, types< R >, types< Args... >, lua_State *L, int, int) const |
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inline |