OpenMiner
0.0.1a
Voxel game engine
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#include <sol.hpp>
Classes | |
struct | has_nothrow_move_assign |
struct | has_nothrow_move_assign< X, true > |
Static Public Attributes | |
static constexprbool | value = has_nothrow_move_assign<T, is_assignable<T&, T&&>::value>::value |
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static |