OpenMiner  0.0.1a
Voxel game engine
Public Member Functions | Public Attributes | List of all members
sol::lua_thread_state Struct Reference

#include <sol.hpp>

Public Member Functions

 lua_thread_state (lua_State *Ls)
 
lua_State * lua_state () const noexcept
 
 operator lua_State * () const noexcept
 
lua_State * operator-> () const noexcept
 

Public Attributes

lua_State * L
 

Constructor & Destructor Documentation

§ lua_thread_state()

sol::lua_thread_state::lua_thread_state ( lua_State *  Ls)
inline
21696  : L(Ls) {
21697  }
lua_State * L
Definition: sol.hpp:21693

Member Function Documentation

§ lua_state()

lua_State* sol::lua_thread_state::lua_state ( ) const
inlinenoexcept
21699  {
21700  return L;
21701  }
lua_State * L
Definition: sol.hpp:21693

§ operator lua_State *()

sol::lua_thread_state::operator lua_State * ( ) const
inlinenoexcept
21702  {
21703  return lua_state();
21704  }
lua_State * lua_state() const noexcept
Definition: sol.hpp:21699

§ operator->()

lua_State* sol::lua_thread_state::operator-> ( ) const
inlinenoexcept
21705  {
21706  return lua_state();
21707  }
lua_State * lua_state() const noexcept
Definition: sol.hpp:21699

Member Data Documentation

§ L

lua_State* sol::lua_thread_state::L

The documentation for this struct was generated from the following file: