OpenMiner  0.0.1a
Voxel game engine
Public Member Functions | Public Attributes | List of all members
sol::new_table Struct Reference

#include <sol.hpp>

Public Member Functions

 new_table ()=default
 
 new_table (const new_table &)=default
 
 new_table (new_table &&)=default
 
new_tableoperator= (const new_table &)=default
 
new_tableoperator= (new_table &&)=default
 
 new_table (int sequence_hint, int map_hint=0)
 

Public Attributes

int sequence_hint = 0
 
int map_hint = 0
 

Constructor & Destructor Documentation

§ new_table() [1/4]

sol::new_table::new_table ( )
default

§ new_table() [2/4]

sol::new_table::new_table ( const new_table )
default

§ new_table() [3/4]

sol::new_table::new_table ( new_table &&  )
default

§ new_table() [4/4]

sol::new_table::new_table ( int  sequence_hint,
int  map_hint = 0 
)
inline
5099  }
int map_hint
Definition: sol.hpp:5089
int sequence_hint
Definition: sol.hpp:5088

Member Function Documentation

§ operator=() [1/2]

new_table& sol::new_table::operator= ( const new_table )
default

§ operator=() [2/2]

new_table& sol::new_table::operator= ( new_table &&  )
default

Member Data Documentation

§ map_hint

int sol::new_table::map_hint = 0

§ sequence_hint

int sol::new_table::sequence_hint = 0

The documentation for this struct was generated from the following file: