OpenMiner  0.0.1a
Voxel game engine
Static Public Member Functions | List of all members
sol::stack::pusher< char32_t * > Struct Template Reference

#include <sol.hpp>

Static Public Member Functions

static int push (lua_State *L, const char32_t *str)
 
static int push (lua_State *L, const char32_t *strb, const char32_t *stre)
 
static int push (lua_State *L, const char32_t *str, std::size_t len)
 

Member Function Documentation

§ push() [1/3]

static int sol::stack::pusher< char32_t * >::push ( lua_State *  L,
const char32_t *  str 
)
inlinestatic
11163  {
11164  pusher<const char32_t*> p{};
11165  (void)p;
11166  return p.push(L, str);
11167  }

§ push() [2/3]

static int sol::stack::pusher< char32_t * >::push ( lua_State *  L,
const char32_t *  strb,
const char32_t *  stre 
)
inlinestatic
11169  {
11170  pusher<const char32_t*> p{};
11171  (void)p;
11172  return p.push(L, strb, stre);
11173  }

§ push() [3/3]

static int sol::stack::pusher< char32_t * >::push ( lua_State *  L,
const char32_t *  str,
std::size_t  len 
)
inlinestatic
11175  {
11176  pusher<const char32_t*> p{};
11177  (void)p;
11178  return p.push(L, str, len);
11179  }

The documentation for this struct was generated from the following file: