OpenMiner  0.0.1a
Voxel game engine
Public Member Functions | Public Attributes | List of all members
sol::this_main_state Struct Reference

#include <sol.hpp>

Public Member Functions

 this_main_state (lua_State *Ls)
 
 operator lua_State * () const noexcept
 
lua_State * operator-> () const noexcept
 
lua_State * lua_state () const noexcept
 

Public Attributes

lua_State * L
 

Constructor & Destructor Documentation

§ this_main_state()

sol::this_main_state::this_main_state ( lua_State *  Ls)
inline
5071  : L(Ls) {
5072  }
lua_State * L
Definition: sol.hpp:5068

Member Function Documentation

§ lua_state()

lua_State* sol::this_main_state::lua_state ( ) const
inlinenoexcept
5082  {
5083  return L;
5084  }
lua_State * L
Definition: sol.hpp:5068

§ operator lua_State *()

sol::this_main_state::operator lua_State * ( ) const
inlinenoexcept
5074  {
5075  return lua_state();
5076  }
lua_State * lua_state() const noexcept
Definition: sol.hpp:5082

§ operator->()

lua_State* sol::this_main_state::operator-> ( ) const
inlinenoexcept
5078  {
5079  return lua_state();
5080  }
lua_State * lua_state() const noexcept
Definition: sol.hpp:5082

Member Data Documentation

§ L

lua_State* sol::this_main_state::L

The documentation for this struct was generated from the following file: