OpenMiner  0.0.1a
Voxel game engine
Public Member Functions | Public Attributes | List of all members
sol::this_state Struct Reference

#include <sol.hpp>

Public Member Functions

 this_state (lua_State *Ls)
 
 operator lua_State * () const noexcept
 
lua_State * operator-> () const noexcept
 
lua_State * lua_state () const noexcept
 

Public Attributes

lua_State * L
 

Constructor & Destructor Documentation

§ this_state()

sol::this_state::this_state ( lua_State *  Ls)
inline
5051  : L(Ls) {
5052  }
lua_State * L
Definition: sol.hpp:5048

Member Function Documentation

§ lua_state()

lua_State* sol::this_state::lua_state ( ) const
inlinenoexcept
5062  {
5063  return L;
5064  }
lua_State * L
Definition: sol.hpp:5048

§ operator lua_State *()

sol::this_state::operator lua_State * ( ) const
inlinenoexcept
5054  {
5055  return lua_state();
5056  }
lua_State * lua_state() const noexcept
Definition: sol.hpp:5062

§ operator->()

lua_State* sol::this_state::operator-> ( ) const
inlinenoexcept
5058  {
5059  return lua_state();
5060  }
lua_State * lua_state() const noexcept
Definition: sol.hpp:5062

Member Data Documentation

§ L

lua_State* sol::this_state::L

The documentation for this struct was generated from the following file: