OpenMiner  0.0.1a
Voxel game engine
Public Member Functions | List of all members
sol::type_panic_t Struct Reference

#include <sol.hpp>

Public Member Functions

int operator() (lua_State *L, int index, type expected, type actual) const noexcept(false)
 
int operator() (lua_State *L, int index, type expected, type actual, const char *message) const noexcept(false)
 
int operator() (lua_State *L, int index, type expected, type actual, const std::string &message) const noexcept(false)
 

Member Function Documentation

§ operator()() [1/3]

int sol::type_panic_t::operator() ( lua_State *  L,
int  index,
type  expected,
type  actual 
) const
inlinenoexcept
6353  {
6354  return type_panic_c_str(L, index, expected, actual, nullptr);
6355  }
int type_panic_c_str(lua_State *L, int index, type expected, type actual, const char *message=nullptr) noexcept(false)
Definition: sol.hpp:6343

§ operator()() [2/3]

int sol::type_panic_t::operator() ( lua_State *  L,
int  index,
type  expected,
type  actual,
const char *  message 
) const
inlinenoexcept
6356  {
6357  return type_panic_c_str(L, index, expected, actual, message);
6358  }
int type_panic_c_str(lua_State *L, int index, type expected, type actual, const char *message=nullptr) noexcept(false)
Definition: sol.hpp:6343

§ operator()() [3/3]

int sol::type_panic_t::operator() ( lua_State *  L,
int  index,
type  expected,
type  actual,
const std::string message 
) const
inlinenoexcept
6359  {
6360  return type_panic_string(L, index, expected, actual, message);
6361  }
int type_panic_string(lua_State *L, int index, type expected, type actual, const std::string &message="") noexcept(false)
Definition: sol.hpp:6334

The documentation for this struct was generated from the following file: