WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Driver_TextureList.hpp
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1 #pragma once
2 #ifndef WORLDSIM_DRIVER_TEXTURE_LIST_HPP
3 #define WORLDSIM_DRIVER_TEXTURE_LIST_HPP
4 
5 #include <string>
6 
7 #define THREADED_TEXTURE_LOADING
8 #if defined WILDCAT_THREADING || defined THREADED_TEXTURE_LOADING
9  #include <thread>
10 #endif
11 
12 #include <Graphics/Texture/Texture.hpp>
13 
14 #include <string>
15 
16 /* WorldSim: Driver_TextureList.hpp
17 #include "Driver_TextureList.hpp"
18 
19  Declare textures for classes that need them.
20 */
21 
22 static Texture TEX_TITLE;
23 static Texture TEX_OPTIONS_BACKGROUND;
24 static Texture TEX_LOAD_GAME_BACKGROUND;
25 static Texture TEX_NEW_GAME_BACKGROUND;
26 
27 static Texture TEX_GUI_INCREMENT;
28 static Texture TEX_GUI_DECREMENT;
29 static Texture TEX_GUI_EXPAND;
30 static Texture TEX_GUI_TILE_SELECTION;
31 
32 
33 static Texture TEX_GUI_MINIMAP_BASE_TEXTUREMODE;
34 const std::string PATH_TEX_GUI_MINIMAP_BASE_TEXTUREMODE = "Textures/GUI/Minimap/Base_TextureMode.png";
35 static Texture TEX_GUI_MINIMAP_BASE_LANDMODE;
36 const std::string PATH_TEX_GUI_MINIMAP_BASE_LANDMODE = "Textures/GUI/Minimap/Base_LandMode.png";
37 
39 const std::string PATH_TEX_GUI_CENTER_CAMERA = "Textures/GUI/CenterCamera.png";
40 
41 Texture TEX_NPC;
42 Texture TEX_NPC_DED;
43 
44 Texture TEX_TEST_404;
45 const std::string PATH_TEX_TEST_404 = "Textures/Test/404.png";
46 
48 const std::string PATH_TEX_WORLD_ARTIFACT_GEMS = "Textures/World/Artifact/Gems2.png";
49 
51 const std::string PATH_TEX_WORLD_ARTIFACT_BATTLE = "Textures/World/Artifact/BattleSite.png";
52 
53 
54 //GUI
56 const std::string PATH_TEX_GUI_TILE_SELECTION_FULL = "Textures/GUI/Grey33A.png";
57 
58 // WORLD UNIT TEXTURES
60 const std::string PATH_TEX_WORLD_UNIT_NOMAD_01 = "Textures/World/Unit/Nomad/00.png";
61 
63 const std::string PATH_TEX_WORLD_UNIT_DWARF_01 = "Textures/World/Unit/Dwarf/00.png";
64 
66 const std::string PATH_TEX_WORLD_UNIT_ELF_01 = "Textures/World/Unit/Elf/00.png";
67 
69 const std::string PATH_TEX_WORLD_SETTLEMENT_DWARFFORT_01 = "Textures/World/Settlement/DwarfFort/03.png";
70 
72 const std::string PATH_TEX_WORLD_SETTLEMENT_TOWN_URBAN01 = "Textures/World/Settlement/Town/01.png";
73 
75 const std::string PATH_TEX_WORLD_TERRAIN_GRASS_00 = "Textures/World/Terrain/Grass/05.png";
76 
78 const std::string PATH_TEX_WORLD_TERRAIN_GRASS_01 = "Textures/World/Terrain/Grass/05.png";
79 
81 const std::string PATH_TEX_WORLD_TERRAIN_GRASS_02 = "Textures/World/Terrain/Grass/05.png";
82 
84 const std::string PATH_TEX_WORLD_TERRAIN_GRASS_03 = "Textures/World/Terrain/Grass/05.png";
85 
87 const std::string PATH_TEX_WORLD_TERRAIN_GRASS_04 = "Textures/World/Terrain/Grass/05.png";
88 
90 const std::string PATH_TEX_WORLD_TERRAIN_GRASS_05 = "Textures/World/Terrain/Grass/05.png";
91 
97 const std::string PATH_TEX_WORLD_TERRAIN_RIVER_EAST = "Textures/World/Terrain/River/River-East.png";
98 const std::string PATH_TEX_WORLD_TERRAIN_RIVER_FULL = "Textures/World/Terrain/River/River-Full.png";
99 
100 Texture TEX_ALCHEMY;
101 const std::string PATH_TEX_ALCHEMY = "Textures/World/Terrain/Alchemy/05.png";
102 
104 const std::string PATH_TEX_WORLD_TERRAIN_OCEAN_00 = "Textures/World/Terrain/Ocean/01.png";
105 
107 const std::string PATH_TEX_WORLD_TERRAIN_ICE = "Textures/World/Terrain/Ice/Ice.png";
108 
110 const std::string PATH_TEX_WORLD_TERRAIN_SNOW = "Textures/World/Terrain/Snow/Snow.png";
111 
113 const std::string PATH_TEX_WORLD_TERRAIN_STEPPE = "Textures/World/Terrain/Steppe/Steppe.png";
114 
116 const std::string PATH_TEX_WORLD_TERRAIN_SWAMP = "Textures/World/Terrain/Wetland/Swamp.png";
117 
118 
119 
121 const std::string PATH_TEX_WORLD_TERRAIN_FOREST_TREES = "Textures/World/Terrain/Forest/00.png";
122 
124 const std::string PATH_TEX_WORLD_TERRAIN_JUNGLE = "Textures/World/Terrain/Jungle/01.png";
125 
126 // FLORA
128 const std::string PATH_TEX_WORLD_TERRAIN_FOREST_TREE = "Textures/World/Terrain/Forest/tree.png";
129 
131 const std::string PATH_TEX_WORLD_TERRAIN_FOREST_SAPLING = "Textures/World/Terrain/Forest/Sapling.png";
132 
134 const std::string PATH_TEX_FLORA_PLANT = "Textures/Flora/Plant-small.png";
135 
137 const std::string PATH_TEX_FLORA_BLACKWEED = "Textures/Flora/Blackweed/Blackweed.png";
138 
140 const std::string PATH_TEX_FLORA_REDWEED = "Textures/Flora/Redweed/Redweed.png";
141 
143 const std::string PATH_TEX_FLORA_BLUEWEED = "Textures/Flora/Blueweed/Blueweed.png";
144 
146 const std::string PATH_TEX_FLORA_RED_MUSHROOM = "Textures/Flora/RedMushroom/RedMushroom.png";
147 
149 const std::string PATH_TEX_WORLD_TERRAIN_MOUNTAIN_00 = "Textures/World/Terrain/Mountain/01.png";
150 
152 const std::string PATH_TEX_WORLD_TERRAIN_HILL = "Textures/World/Terrain/Mountain/Hills.png";
153 
155 const std::string PATH_TEX_WORLD_TERRAIN_UNDERGROUND_00 = "Textures/World/Terrain/Underground/00.png";
156 
158 const std::string PATH_TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI = "Textures/World/Terrain/Mountain/Rockyboi.png";
159 
161 const std::string PATH_TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI_GOLD = "Textures/World/Terrain/Mountain/RockyboiGold.png";
162 
164 const std::string PATH_TEX_CREATURE_DEER = "Textures/Creature/Deer/Deer.png";
166 const std::string PATH_TEX_CREATURE_DEER_DED = "Textures/Creature/Deer/Deer-ded.png";
167 
169 const std::string PATH_TEX_CREATURE_DOE = "Textures/Creature/Deer/Doe.png";
171 const std::string PATH_TEX_CREATURE_DOE_DED = "Textures/Creature/Deer/Doe-ded.png";
172 
174 const std::string PATH_TEX_CREATURE_DEER_FOOTPRINT = "Textures/Creature/Deer/Deer-footprint.png";
175 
177 const std::string PATH_TEX_CREATURE_BAT = "Textures/Creature/Bat/Zubat.png";
179 const std::string PATH_TEX_CREATURE_BAT_DED = "Textures/Creature/Bat/Zubat-ded.png";
180 
181 
184 const std::string PATH_TEX_WORLD_TERRAIN_DESERT_00 = "Textures/World/Terrain/Desert/00.png";
185 const std::string PATH_TEX_WORLD_TERRAIN_DESERT_01 = "Textures/World/Terrain/Desert/06.png";
186 
191 const std::string PATH_TEX_WORLD_TERRAIN_COAST_00 = "Textures/World/Terrain/Coast/00.png";
192 const std::string PATH_TEX_WORLD_TERRAIN_COAST_01 = "Textures/World/Terrain/Coast/01.png";
193 
198 const std::string PATH_TEX_WORLD_TERRAIN_COAST_CORNER_00 = "Textures/World/Terrain/Coast/02.png";
199 
204 const std::string PATH_TEX_WORLD_TERRAIN_COAST_PENINSULA_00 = "Textures/World/Terrain/Coast/03.png";
205 
207 const std::string PATH_TEX_WORLD_TERRAIN_ISLAND_00 = "Textures/World/Terrain/Island/00.png";
208 
210 const std::string PATH_TEX_WORLD_TERRAIN_CAVE_ENTRANCE = "Textures/World/Terrain/Cave/Cave-Entrance.png";
211 
213 const std::string PATH_TEX_WORLD_TEST_00 = "Textures/Test/00.png";
214 
215 // OBJECTS
216 
218 const std::string PATH_TEX_OBJECT_STUMP = "Textures/Object/Stump32.png";
219 
221 const std::string PATH_TEX_OBJECT_PLANK = "Textures/Object/Plank.png";
222 
223 //WALL
225 const std::string PATH_TEX_WALL_GREYBRICK_SOUTH = "Textures/Object/Wall/BrickWall-S.png";
227 const std::string PATH_TEX_WALL_GREYBRICK_SE = "Textures/Object/Wall/BrickWall-SE-inside.png";
228 
229 //FLOOR
231 const std::string PATH_TEX_FLOOR_WOOD = "Textures/Object/Floor/Floor-Wood.png";
232 
233 // ITEMS
234 
236 const std::string PATH_TEX_ITEM_SWORD = "Textures/Item/Sword.png";
237 
239 const std::string PATH_TEX_ITEM_KNIFE = "Textures/Item/Knife.png";
240 
242 const std::string PATH_TEX_ITEM_LONGBOW = "Textures/Item/Longbow.png";
243 
245 const std::string PATH_TEX_ITEM_FISHROD = "Textures/Item/Fishrod.png";
246 
248 const std::string PATH_TEX_ITEM_SHOVEL = "Textures/Item/Shovel.png";
249 
250 Texture TEX_ITEM_AXE;
251 const std::string PATH_TEX_ITEM_AXE = "Textures/Item/Axe.png";
252 
254 const std::string PATH_TEX_ITEM_PICKAXE = "Textures/Item/Pickaxe.png";
255 
257 const std::string PATH_TEX_OBJECT_LOG = "Textures/Object/Log.png";
258 
260 const std::string PATH_TEX_OBJECT_FISH = "Textures/Object/Fish-32.png";
261 
263 const std::string PATH_TEX_ITEM_WATERSKIN = "Textures/Item/Waterskin.png";
264 
266 const std::string PATH_TEX_OBJECT_CAMPFIRE [5] = { "Textures/Object/Campfire-64-1.png", "Textures/Object/Campfire-64-2.png", "Textures/Object/Campfire-64-3.png", "Textures/Object/Campfire-64-4.png", "Textures/Object/Campfire-64-5.png" };
267 
269 const std::string PATH_TEX_OBJECT_TENT = "Textures/Object/Tent.png";
270 
271 // FOOD
272 
274 const std::string PATH_TEX_ITEM_FOOD_COOKED_FISH = "Textures/Item/Food/CookedFish.png";
275 
277 const std::string PATH_TEX_ITEM_FOOD_STEAK_COOKED = "Textures/Item/Food/Steak-Cooked.png";
278 
280 const std::string PATH_TEX_ITEM_FOOD_STEAK_RAW = "Textures/Item/Food/Steak-Raw.png";
281 
282 // FLORA
283 
285 const std::string PATH_TEX_FLORA_ADDERTONGUE = "Textures/Flora/AdderTongue-32.png";
286 
287 //ORE
289 const std::string PATH_TEX_WORLD_TERRAIN_ORE_METAL = "Textures/World/Terrain/Ore/ore-32-3.png";
290 
291 // CRAFTING
293 const std::string PATH_TEX_CRAFTING_FLAX = "Textures/Crafting/FlaxBundle.png";
294 
296 const std::string PATH_TEX_CRAFTING_LEATHER = "Textures/Crafting/Leather.png";
297 
299 const std::string PATH_TEX_CRAFTING_LEATHER_CLOTHES = "Textures/Crafting/LeatherClothes.png";
300 
301 // LOCAL MAP
302 
304 const std::string PATH_TEX_LOCAL_FLOOR = "Textures/Local/Building/Floor.png";
305 
307 const std::string PATH_TEX_LOCAL_SIGN = "Textures/Local/Sign.png";
308 
309 //MARKERS
311 const std::string PATH_TEX_MARKER_RED = "Textures/Marker/RedDot.png";
312 
314 const std::string PATH_TEX_MARKER_GREEN_SMALL = "Textures/Marker/GreenDotSmall.png";
315 
316 
317 // PORTRAITS
318 
320 const std::string PATH_TEX_PORTRAIT_SNEK = "Textures/Portrait/Snek.png";
321 
323 const std::string PATH_TEX_PORTRAIT_LING = "Textures/Portrait/Ling.png";
324 
325 #endif
Texture TEX_WORLD_TERRAIN_JUNGLE
Definition: Driver_TextureList.hpp:123
const std::string PATH_TEX_WORLD_TERRAIN_OCEAN_00
Definition: Driver_TextureList.hpp:104
const std::string PATH_TEX_ITEM_FOOD_COOKED_FISH
Definition: Driver_TextureList.hpp:274
Texture TEX_NPC
Definition: Driver_TextureList.hpp:41
const std::string PATH_TEX_WORLD_TERRAIN_JUNGLE
Definition: Driver_TextureList.hpp:124
Texture TEX_MARKER_RED
Definition: Driver_TextureList.hpp:310
Texture TEX_OBJECT_FISH
Definition: Driver_TextureList.hpp:259
Texture TEX_WORLD_ARTIFACT_GEMS
Definition: Driver_TextureList.hpp:47
Texture TEX_WORLD_TERRAIN_CAVE_ENTRANCE
Definition: Driver_TextureList.hpp:209
const std::string PATH_TEX_ITEM_AXE
Definition: Driver_TextureList.hpp:251
const std::string PATH_TEX_WORLD_UNIT_ELF_01
Definition: Driver_TextureList.hpp:66
Texture TEX_WORLD_TERRAIN_COAST_00
Definition: Driver_TextureList.hpp:187
const std::string PATH_TEX_ITEM_WATERSKIN
Definition: Driver_TextureList.hpp:263
Texture TEX_WORLD_TERRAIN_RIVER_SOUTH
Definition: Driver_TextureList.hpp:94
const std::string PATH_TEX_LOCAL_SIGN
Definition: Driver_TextureList.hpp:307
const std::string PATH_TEX_WORLD_TERRAIN_DESERT_00
Definition: Driver_TextureList.hpp:184
const std::string PATH_TEX_WORLD_ARTIFACT_BATTLE
Definition: Driver_TextureList.hpp:51
const std::string PATH_TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI
Definition: Driver_TextureList.hpp:158
const std::string PATH_TEX_LOCAL_FLOOR
Definition: Driver_TextureList.hpp:304
const std::string PATH_TEX_WALL_GREYBRICK_SE
Definition: Driver_TextureList.hpp:227
Texture TEX_WORLD_TERRAIN_GRASS_05
Definition: Driver_TextureList.hpp:89
Texture TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI
Definition: Driver_TextureList.hpp:157
Texture TEX_MARKER_GREEN_SMALL
Definition: Driver_TextureList.hpp:313
const std::string PATH_TEX_WORLD_UNIT_DWARF_01
Definition: Driver_TextureList.hpp:63
const std::string PATH_TEX_WORLD_TERRAIN_COAST_00
Definition: Driver_TextureList.hpp:191
Texture TEX_WORLD_TERRAIN_RIVER_EAST
Definition: Driver_TextureList.hpp:93
const std::string PATH_TEX_WORLD_TERRAIN_GRASS_01
Definition: Driver_TextureList.hpp:78
const std::string PATH_TEX_CREATURE_DEER_DED
Definition: Driver_TextureList.hpp:166
const std::string PATH_TEX_MARKER_RED
Definition: Driver_TextureList.hpp:311
const std::string PATH_TEX_WORLD_TERRAIN_FOREST_TREE
Definition: Driver_TextureList.hpp:128
Texture TEX_OBJECT_STUMP
Definition: Driver_TextureList.hpp:217
const std::string PATH_TEX_WORLD_TERRAIN_COAST_PENINSULA_00
Definition: Driver_TextureList.hpp:204
Texture TEX_WORLD_TERRAIN_COAST_01
Definition: Driver_TextureList.hpp:188
Texture TEX_WORLD_TERRAIN_MOUNTAIN_00
Definition: Driver_TextureList.hpp:148
const std::string PATH_TEX_WALL_GREYBRICK_SOUTH
Definition: Driver_TextureList.hpp:225
Texture TEX_FLORA_BLUEWEED
Definition: Driver_TextureList.hpp:142
Texture TEX_WORLD_TERRAIN_GRASS_03
Definition: Driver_TextureList.hpp:83
Texture TEX_WORLD_TERRAIN_RIVER_NORTH
Definition: Driver_TextureList.hpp:96
const std::string PATH_TEX_WORLD_TERRAIN_GRASS_05
Definition: Driver_TextureList.hpp:90
Texture TEX_WORLD_TERRAIN_FOREST_TREE
Definition: Driver_TextureList.hpp:127
Texture TEX_LOCAL_FLOOR
Definition: Driver_TextureList.hpp:303
Texture TEX_ITEM_LONGBOW
Definition: Driver_TextureList.hpp:241
Texture TEX_WORLD_TERRAIN_GRASS_01
Definition: Driver_TextureList.hpp:77
Texture TEX_WORLD_UNIT_ELF_01
Definition: Driver_TextureList.hpp:65
const std::string PATH_TEX_GUI_MINIMAP_BASE_LANDMODE
Definition: Driver_TextureList.hpp:36
Texture TEX_PORTRAIT_LING
Definition: Driver_TextureList.hpp:322
const std::string PATH_TEX_ALCHEMY
Definition: Driver_TextureList.hpp:101
Texture TEX_WORLD_TERRAIN_COAST_CORNER_02
Definition: Driver_TextureList.hpp:196
Texture TEX_WORLD_TERRAIN_GRASS_04
Definition: Driver_TextureList.hpp:86
Texture TEX_WORLD_TERRAIN_UNDERGROUND_00
Definition: Driver_TextureList.hpp:154
Texture TEX_WORLD_TERRAIN_FOREST_SAPLING
Definition: Driver_TextureList.hpp:130
const std::string PATH_TEX_FLORA_RED_MUSHROOM
Definition: Driver_TextureList.hpp:146
const std::string PATH_TEX_FLORA_REDWEED
Definition: Driver_TextureList.hpp:140
const std::string PATH_TEX_ITEM_LONGBOW
Definition: Driver_TextureList.hpp:242
const std::string PATH_TEX_WORLD_TERRAIN_MOUNTAIN_00
Definition: Driver_TextureList.hpp:149
Texture TEX_FLORA_REDWEED
Definition: Driver_TextureList.hpp:139
const std::string PATH_TEX_CREATURE_DOE
Definition: Driver_TextureList.hpp:169
const std::string PATH_TEX_OBJECT_STUMP
Definition: Driver_TextureList.hpp:218
const std::string PATH_TEX_ITEM_FISHROD
Definition: Driver_TextureList.hpp:245
Texture TEX_WORLD_TERRAIN_SWAMP
Definition: Driver_TextureList.hpp:115
Texture TEX_ITEM_WATERSKIN
Definition: Driver_TextureList.hpp:262
const std::string PATH_TEX_ITEM_FOOD_STEAK_COOKED
Definition: Driver_TextureList.hpp:277
const std::string PATH_TEX_WORLD_TERRAIN_CAVE_ENTRANCE
Definition: Driver_TextureList.hpp:210
const std::string PATH_TEX_WORLD_ARTIFACT_GEMS
Definition: Driver_TextureList.hpp:48
const std::string PATH_TEX_GUI_TILE_SELECTION_FULL
Definition: Driver_TextureList.hpp:56
const std::string PATH_TEX_WORLD_TERRAIN_UNDERGROUND_00
Definition: Driver_TextureList.hpp:155
const std::string PATH_TEX_CRAFTING_LEATHER
Definition: Driver_TextureList.hpp:296
const std::string PATH_TEX_FLORA_BLACKWEED
Definition: Driver_TextureList.hpp:137
const std::string PATH_TEX_WORLD_TERRAIN_COAST_CORNER_00
Definition: Driver_TextureList.hpp:198
const std::string PATH_TEX_WORLD_TERRAIN_ISLAND_00
Definition: Driver_TextureList.hpp:207
Texture TEX_WORLD_TERRAIN_GRASS_00
Definition: Driver_TextureList.hpp:74
const std::string PATH_TEX_WORLD_TERRAIN_GRASS_04
Definition: Driver_TextureList.hpp:87
const std::string PATH_TEX_PORTRAIT_LING
Definition: Driver_TextureList.hpp:323
Texture TEX_WORLD_TERRAIN_HILL
Definition: Driver_TextureList.hpp:151
Texture TEX_CREATURE_DOE
Definition: Driver_TextureList.hpp:168
const std::string PATH_TEX_WORLD_TERRAIN_SWAMP
Definition: Driver_TextureList.hpp:116
Texture TEX_WORLD_TERRAIN_SNOW
Definition: Driver_TextureList.hpp:109
Texture TEX_WORLD_TERRAIN_DESERT_00
Definition: Driver_TextureList.hpp:182
const std::string PATH_TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI_GOLD
Definition: Driver_TextureList.hpp:161
const std::string PATH_TEX_ITEM_SWORD
Definition: Driver_TextureList.hpp:236
Texture TEX_CREATURE_DEER_DED
Definition: Driver_TextureList.hpp:165
const std::string PATH_TEX_OBJECT_CAMPFIRE[5]
Definition: Driver_TextureList.hpp:266
const std::string PATH_TEX_CREATURE_DEER_FOOTPRINT
Definition: Driver_TextureList.hpp:174
const std::string PATH_TEX_WORLD_TERRAIN_RIVER_EAST
Definition: Driver_TextureList.hpp:97
Texture TEX_NPC_DED
Definition: Driver_TextureList.hpp:42
Texture TEX_WORLD_SETTLEMENT_DWARFFORT_01
Definition: Driver_TextureList.hpp:68
const std::string PATH_TEX_ITEM_SHOVEL
Definition: Driver_TextureList.hpp:248
const std::string PATH_TEX_WORLD_TERRAIN_ORE_METAL
Definition: Driver_TextureList.hpp:289
Texture TEX_FLOOR_WOOD
Definition: Driver_TextureList.hpp:230
Texture TEX_PORTRAIT_SNEK
Definition: Driver_TextureList.hpp:319
const std::string PATH_TEX_CREATURE_BAT_DED
Definition: Driver_TextureList.hpp:179
Texture TEX_GUI_TILE_SELECTION_FULL
Definition: Driver_TextureList.hpp:55
const std::string PATH_TEX_WORLD_UNIT_NOMAD_01
Definition: Driver_TextureList.hpp:60
Texture TEX_FLORA_RED_MUSHROOM
Definition: Driver_TextureList.hpp:145
const std::string PATH_TEX_CRAFTING_FLAX
Definition: Driver_TextureList.hpp:293
const std::string PATH_TEX_WORLD_TERRAIN_HILL
Definition: Driver_TextureList.hpp:152
Texture TEX_WORLD_TERRAIN_ORE_METAL
Definition: Driver_TextureList.hpp:288
const std::string PATH_TEX_WORLD_TERRAIN_FOREST_SAPLING
Definition: Driver_TextureList.hpp:131
const std::string PATH_TEX_WORLD_SETTLEMENT_DWARFFORT_01
Definition: Driver_TextureList.hpp:69
Texture TEX_WORLD_TERRAIN_COAST_CORNER_03
Definition: Driver_TextureList.hpp:197
Texture TEX_WORLD_TERRAIN_COAST_PENINSULA_02
Definition: Driver_TextureList.hpp:202
Texture TEX_ITEM_PICKAXE
Definition: Driver_TextureList.hpp:253
Texture TEX_WORLD_TERRAIN_COAST_03
Definition: Driver_TextureList.hpp:190
Texture TEX_OBJECT_LOG
Definition: Driver_TextureList.hpp:256
const std::string PATH_TEX_CRAFTING_LEATHER_CLOTHES
Definition: Driver_TextureList.hpp:299
Texture TEX_WORLD_TEST_00
Definition: Driver_TextureList.hpp:212
Texture TEX_WORLD_UNIT_DWARF_01
Definition: Driver_TextureList.hpp:62
Texture TEX_OBJECT_PLANK
Definition: Driver_TextureList.hpp:220
Texture TEX_FLORA_ADDERTONGUE
Definition: Driver_TextureList.hpp:284
Texture TEX_WORLD_TERRAIN_STEPPE
Definition: Driver_TextureList.hpp:112
Texture TEX_WORLD_TERRAIN_ICE
Definition: Driver_TextureList.hpp:106
Texture TEX_CREATURE_BAT_DED
Definition: Driver_TextureList.hpp:178
const std::string PATH_TEX_WORLD_TERRAIN_RIVER_FULL
Definition: Driver_TextureList.hpp:98
const std::string PATH_TEX_OBJECT_LOG
Definition: Driver_TextureList.hpp:257
Texture TEX_CRAFTING_LEATHER
Definition: Driver_TextureList.hpp:295
Texture TEX_WORLD_TERRAIN_COAST_CORNER_00
Definition: Driver_TextureList.hpp:194
const std::string PATH_TEX_CREATURE_BAT
Definition: Driver_TextureList.hpp:177
Texture TEX_ITEM_KNIFE
Definition: Driver_TextureList.hpp:238
const std::string PATH_TEX_WORLD_TERRAIN_SNOW
Definition: Driver_TextureList.hpp:110
Texture TEX_ITEM_FISHROD
Definition: Driver_TextureList.hpp:244
const std::string PATH_TEX_WORLD_TEST_00
Definition: Driver_TextureList.hpp:213
const std::string PATH_TEX_WORLD_SETTLEMENT_TOWN_URBAN01
Definition: Driver_TextureList.hpp:72
Texture TEX_OBJECT_CAMPFIRE[5]
Definition: Driver_TextureList.hpp:265
const std::string PATH_TEX_MARKER_GREEN_SMALL
Definition: Driver_TextureList.hpp:314
const std::string PATH_TEX_WORLD_TERRAIN_DESERT_01
Definition: Driver_TextureList.hpp:185
const std::string PATH_TEX_OBJECT_PLANK
Definition: Driver_TextureList.hpp:221
Texture TEX_CRAFTING_LEATHER_CLOTHES
Definition: Driver_TextureList.hpp:298
const std::string PATH_TEX_ITEM_KNIFE
Definition: Driver_TextureList.hpp:239
const std::string PATH_TEX_WORLD_TERRAIN_FOREST_TREES
Definition: Driver_TextureList.hpp:121
const std::string PATH_TEX_WORLD_TERRAIN_GRASS_03
Definition: Driver_TextureList.hpp:84
Texture TEX_WORLD_TERRAIN_COAST_02
Definition: Driver_TextureList.hpp:189
Texture TEX_FLORA_BLACKWEED
Definition: Driver_TextureList.hpp:136
Texture TEX_WORLD_TERRAIN_RIVER_WEST
Definition: Driver_TextureList.hpp:95
Texture TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI_GOLD
Definition: Driver_TextureList.hpp:160
const std::string PATH_TEX_FLORA_ADDERTONGUE
Definition: Driver_TextureList.hpp:285
const std::string PATH_TEX_CREATURE_DEER
Definition: Driver_TextureList.hpp:164
Texture TEX_ITEM_SHOVEL
Definition: Driver_TextureList.hpp:247
const std::string PATH_TEX_WORLD_TERRAIN_COAST_01
Definition: Driver_TextureList.hpp:192
Texture TEX_CREATURE_BAT
Definition: Driver_TextureList.hpp:176
const std::string PATH_TEX_FLORA_BLUEWEED
Definition: Driver_TextureList.hpp:143
const std::string PATH_TEX_WORLD_TERRAIN_GRASS_02
Definition: Driver_TextureList.hpp:81
const std::string PATH_TEX_ITEM_FOOD_STEAK_RAW
Definition: Driver_TextureList.hpp:280
const std::string PATH_TEX_GUI_CENTER_CAMERA
Definition: Driver_TextureList.hpp:39
Texture TEX_WORLD_TERRAIN_COAST_PENINSULA_01
Definition: Driver_TextureList.hpp:201
const std::string PATH_TEX_FLOOR_WOOD
Definition: Driver_TextureList.hpp:231
Texture TEX_ITEM_SWORD
Definition: Driver_TextureList.hpp:235
Texture TEX_TEST_404
Definition: Driver_TextureList.hpp:44
Texture TEX_WORLD_SETTLEMENT_TOWN_URBAN01
Definition: Driver_TextureList.hpp:71
Texture TEX_OBJECT_TENT
Definition: Driver_TextureList.hpp:268
Texture TEX_WORLD_UNIT_NOMAD_01
Definition: Driver_TextureList.hpp:59
Texture TEX_CREATURE_DEER_FOOTPRINT
Definition: Driver_TextureList.hpp:173
const std::string PATH_TEX_OBJECT_FISH
Definition: Driver_TextureList.hpp:260
Texture TEX_WORLD_TERRAIN_COAST_CORNER_01
Definition: Driver_TextureList.hpp:195
Texture TEX_WORLD_TERRAIN_COAST_PENINSULA_00
Definition: Driver_TextureList.hpp:200
Texture TEX_WORLD_TERRAIN_DESERT_01
Definition: Driver_TextureList.hpp:183
Texture TEX_WALL_GREYBRICK_SOUTH
Definition: Driver_TextureList.hpp:224
Texture TEX_GUI_CENTER_CAMERA
Definition: Driver_TextureList.hpp:38
Texture TEX_WORLD_TERRAIN_OCEAN_00
Definition: Driver_TextureList.hpp:103
const std::string PATH_TEX_CREATURE_DOE_DED
Definition: Driver_TextureList.hpp:171
Texture TEX_CREATURE_DOE_DED
Definition: Driver_TextureList.hpp:170
const std::string PATH_TEX_GUI_MINIMAP_BASE_TEXTUREMODE
Definition: Driver_TextureList.hpp:34
Texture TEX_WORLD_TERRAIN_COAST_PENINSULA_03
Definition: Driver_TextureList.hpp:203
Texture TEX_WORLD_TERRAIN_GRASS_02
Definition: Driver_TextureList.hpp:80
Texture TEX_FLORA_PLANT
Definition: Driver_TextureList.hpp:133
Texture TEX_ITEM_FOOD_STEAK_RAW
Definition: Driver_TextureList.hpp:279
Texture TEX_WORLD_TERRAIN_ISLAND_00
Definition: Driver_TextureList.hpp:206
const std::string PATH_TEX_OBJECT_TENT
Definition: Driver_TextureList.hpp:269
const std::string PATH_TEX_WORLD_TERRAIN_STEPPE
Definition: Driver_TextureList.hpp:113
Texture TEX_WORLD_TERRAIN_RIVER_FULL
Definition: Driver_TextureList.hpp:92
Texture TEX_ITEM_FOOD_COOKED_FISH
Definition: Driver_TextureList.hpp:273
const std::string PATH_TEX_PORTRAIT_SNEK
Definition: Driver_TextureList.hpp:320
Texture TEX_ITEM_AXE
Definition: Driver_TextureList.hpp:250
Texture TEX_WORLD_TERRAIN_FOREST_TREES
Definition: Driver_TextureList.hpp:120
const std::string PATH_TEX_FLORA_PLANT
Definition: Driver_TextureList.hpp:134
const std::string PATH_TEX_WORLD_TERRAIN_ICE
Definition: Driver_TextureList.hpp:107
Texture TEX_LOCAL_SIGN
Definition: Driver_TextureList.hpp:306
Texture TEX_WALL_GREYBRICK_SE
Definition: Driver_TextureList.hpp:226
Texture TEX_ITEM_FOOD_STEAK_COOKED
Definition: Driver_TextureList.hpp:276
Texture TEX_CREATURE_DEER
Definition: Driver_TextureList.hpp:163
const std::string PATH_TEX_ITEM_PICKAXE
Definition: Driver_TextureList.hpp:254
Texture TEX_CRAFTING_FLAX
Definition: Driver_TextureList.hpp:292
Texture TEX_ALCHEMY
Definition: Driver_TextureList.hpp:100
Texture TEX_WORLD_ARTIFACT_BATTLE
Definition: Driver_TextureList.hpp:50
const std::string PATH_TEX_WORLD_TERRAIN_GRASS_00
Definition: Driver_TextureList.hpp:75
const std::string PATH_TEX_TEST_404
Definition: Driver_TextureList.hpp:45