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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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#include <string>#include <thread>#include <Graphics/Texture/Texture.hpp>

Go to the source code of this file.
Macros | |
| #define | WORLDSIM_DRIVER_TEXTURE_LIST_HPP |
| #define | THREADED_TEXTURE_LOADING |
Variables | |
| const std::string | PATH_TEX_GUI_MINIMAP_BASE_TEXTUREMODE = "Textures/GUI/Minimap/Base_TextureMode.png" |
| const std::string | PATH_TEX_GUI_MINIMAP_BASE_LANDMODE = "Textures/GUI/Minimap/Base_LandMode.png" |
| Texture | TEX_GUI_CENTER_CAMERA |
| const std::string | PATH_TEX_GUI_CENTER_CAMERA = "Textures/GUI/CenterCamera.png" |
| Texture | TEX_NPC |
| Texture | TEX_NPC_DED |
| Texture | TEX_TEST_404 |
| const std::string | PATH_TEX_TEST_404 = "Textures/Test/404.png" |
| Texture | TEX_WORLD_ARTIFACT_GEMS |
| const std::string | PATH_TEX_WORLD_ARTIFACT_GEMS = "Textures/World/Artifact/Gems2.png" |
| Texture | TEX_WORLD_ARTIFACT_BATTLE |
| const std::string | PATH_TEX_WORLD_ARTIFACT_BATTLE = "Textures/World/Artifact/BattleSite.png" |
| Texture | TEX_GUI_TILE_SELECTION_FULL |
| const std::string | PATH_TEX_GUI_TILE_SELECTION_FULL = "Textures/GUI/Grey33A.png" |
| Texture | TEX_WORLD_UNIT_NOMAD_01 |
| const std::string | PATH_TEX_WORLD_UNIT_NOMAD_01 = "Textures/World/Unit/Nomad/00.png" |
| Texture | TEX_WORLD_UNIT_DWARF_01 |
| const std::string | PATH_TEX_WORLD_UNIT_DWARF_01 = "Textures/World/Unit/Dwarf/00.png" |
| Texture | TEX_WORLD_UNIT_ELF_01 |
| const std::string | PATH_TEX_WORLD_UNIT_ELF_01 = "Textures/World/Unit/Elf/00.png" |
| Texture | TEX_WORLD_SETTLEMENT_DWARFFORT_01 |
| const std::string | PATH_TEX_WORLD_SETTLEMENT_DWARFFORT_01 = "Textures/World/Settlement/DwarfFort/03.png" |
| Texture | TEX_WORLD_SETTLEMENT_TOWN_URBAN01 |
| const std::string | PATH_TEX_WORLD_SETTLEMENT_TOWN_URBAN01 = "Textures/World/Settlement/Town/01.png" |
| Texture | TEX_WORLD_TERRAIN_GRASS_00 |
| const std::string | PATH_TEX_WORLD_TERRAIN_GRASS_00 = "Textures/World/Terrain/Grass/05.png" |
| Texture | TEX_WORLD_TERRAIN_GRASS_01 |
| const std::string | PATH_TEX_WORLD_TERRAIN_GRASS_01 = "Textures/World/Terrain/Grass/05.png" |
| Texture | TEX_WORLD_TERRAIN_GRASS_02 |
| const std::string | PATH_TEX_WORLD_TERRAIN_GRASS_02 = "Textures/World/Terrain/Grass/05.png" |
| Texture | TEX_WORLD_TERRAIN_GRASS_03 |
| const std::string | PATH_TEX_WORLD_TERRAIN_GRASS_03 = "Textures/World/Terrain/Grass/05.png" |
| Texture | TEX_WORLD_TERRAIN_GRASS_04 |
| const std::string | PATH_TEX_WORLD_TERRAIN_GRASS_04 = "Textures/World/Terrain/Grass/05.png" |
| Texture | TEX_WORLD_TERRAIN_GRASS_05 |
| const std::string | PATH_TEX_WORLD_TERRAIN_GRASS_05 = "Textures/World/Terrain/Grass/05.png" |
| Texture | TEX_WORLD_TERRAIN_RIVER_FULL |
| Texture | TEX_WORLD_TERRAIN_RIVER_EAST |
| Texture | TEX_WORLD_TERRAIN_RIVER_SOUTH |
| Texture | TEX_WORLD_TERRAIN_RIVER_WEST |
| Texture | TEX_WORLD_TERRAIN_RIVER_NORTH |
| const std::string | PATH_TEX_WORLD_TERRAIN_RIVER_EAST = "Textures/World/Terrain/River/River-East.png" |
| const std::string | PATH_TEX_WORLD_TERRAIN_RIVER_FULL = "Textures/World/Terrain/River/River-Full.png" |
| Texture | TEX_ALCHEMY |
| const std::string | PATH_TEX_ALCHEMY = "Textures/World/Terrain/Alchemy/05.png" |
| Texture | TEX_WORLD_TERRAIN_OCEAN_00 |
| const std::string | PATH_TEX_WORLD_TERRAIN_OCEAN_00 = "Textures/World/Terrain/Ocean/01.png" |
| Texture | TEX_WORLD_TERRAIN_ICE |
| const std::string | PATH_TEX_WORLD_TERRAIN_ICE = "Textures/World/Terrain/Ice/Ice.png" |
| Texture | TEX_WORLD_TERRAIN_SNOW |
| const std::string | PATH_TEX_WORLD_TERRAIN_SNOW = "Textures/World/Terrain/Snow/Snow.png" |
| Texture | TEX_WORLD_TERRAIN_STEPPE |
| const std::string | PATH_TEX_WORLD_TERRAIN_STEPPE = "Textures/World/Terrain/Steppe/Steppe.png" |
| Texture | TEX_WORLD_TERRAIN_SWAMP |
| const std::string | PATH_TEX_WORLD_TERRAIN_SWAMP = "Textures/World/Terrain/Wetland/Swamp.png" |
| Texture | TEX_WORLD_TERRAIN_FOREST_TREES |
| const std::string | PATH_TEX_WORLD_TERRAIN_FOREST_TREES = "Textures/World/Terrain/Forest/00.png" |
| Texture | TEX_WORLD_TERRAIN_JUNGLE |
| const std::string | PATH_TEX_WORLD_TERRAIN_JUNGLE = "Textures/World/Terrain/Jungle/01.png" |
| Texture | TEX_WORLD_TERRAIN_FOREST_TREE |
| const std::string | PATH_TEX_WORLD_TERRAIN_FOREST_TREE = "Textures/World/Terrain/Forest/tree.png" |
| Texture | TEX_WORLD_TERRAIN_FOREST_SAPLING |
| const std::string | PATH_TEX_WORLD_TERRAIN_FOREST_SAPLING = "Textures/World/Terrain/Forest/Sapling.png" |
| Texture | TEX_FLORA_PLANT |
| const std::string | PATH_TEX_FLORA_PLANT = "Textures/Flora/Plant-small.png" |
| Texture | TEX_FLORA_BLACKWEED |
| const std::string | PATH_TEX_FLORA_BLACKWEED = "Textures/Flora/Blackweed/Blackweed.png" |
| Texture | TEX_FLORA_REDWEED |
| const std::string | PATH_TEX_FLORA_REDWEED = "Textures/Flora/Redweed/Redweed.png" |
| Texture | TEX_FLORA_BLUEWEED |
| const std::string | PATH_TEX_FLORA_BLUEWEED = "Textures/Flora/Blueweed/Blueweed.png" |
| Texture | TEX_FLORA_RED_MUSHROOM |
| const std::string | PATH_TEX_FLORA_RED_MUSHROOM = "Textures/Flora/RedMushroom/RedMushroom.png" |
| Texture | TEX_WORLD_TERRAIN_MOUNTAIN_00 |
| const std::string | PATH_TEX_WORLD_TERRAIN_MOUNTAIN_00 = "Textures/World/Terrain/Mountain/01.png" |
| Texture | TEX_WORLD_TERRAIN_HILL |
| const std::string | PATH_TEX_WORLD_TERRAIN_HILL = "Textures/World/Terrain/Mountain/Hills.png" |
| Texture | TEX_WORLD_TERRAIN_UNDERGROUND_00 |
| const std::string | PATH_TEX_WORLD_TERRAIN_UNDERGROUND_00 = "Textures/World/Terrain/Underground/00.png" |
| Texture | TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI |
| const std::string | PATH_TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI = "Textures/World/Terrain/Mountain/Rockyboi.png" |
| Texture | TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI_GOLD |
| const std::string | PATH_TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI_GOLD = "Textures/World/Terrain/Mountain/RockyboiGold.png" |
| Texture | TEX_CREATURE_DEER |
| const std::string | PATH_TEX_CREATURE_DEER = "Textures/Creature/Deer/Deer.png" |
| Texture | TEX_CREATURE_DEER_DED |
| const std::string | PATH_TEX_CREATURE_DEER_DED = "Textures/Creature/Deer/Deer-ded.png" |
| Texture | TEX_CREATURE_DOE |
| const std::string | PATH_TEX_CREATURE_DOE = "Textures/Creature/Deer/Doe.png" |
| Texture | TEX_CREATURE_DOE_DED |
| const std::string | PATH_TEX_CREATURE_DOE_DED = "Textures/Creature/Deer/Doe-ded.png" |
| Texture | TEX_CREATURE_DEER_FOOTPRINT |
| const std::string | PATH_TEX_CREATURE_DEER_FOOTPRINT = "Textures/Creature/Deer/Deer-footprint.png" |
| Texture | TEX_CREATURE_BAT |
| const std::string | PATH_TEX_CREATURE_BAT = "Textures/Creature/Bat/Zubat.png" |
| Texture | TEX_CREATURE_BAT_DED |
| const std::string | PATH_TEX_CREATURE_BAT_DED = "Textures/Creature/Bat/Zubat-ded.png" |
| Texture | TEX_WORLD_TERRAIN_DESERT_00 |
| Texture | TEX_WORLD_TERRAIN_DESERT_01 |
| const std::string | PATH_TEX_WORLD_TERRAIN_DESERT_00 = "Textures/World/Terrain/Desert/00.png" |
| const std::string | PATH_TEX_WORLD_TERRAIN_DESERT_01 = "Textures/World/Terrain/Desert/06.png" |
| Texture | TEX_WORLD_TERRAIN_COAST_00 |
| Texture | TEX_WORLD_TERRAIN_COAST_01 |
| Texture | TEX_WORLD_TERRAIN_COAST_02 |
| Texture | TEX_WORLD_TERRAIN_COAST_03 |
| const std::string | PATH_TEX_WORLD_TERRAIN_COAST_00 = "Textures/World/Terrain/Coast/00.png" |
| const std::string | PATH_TEX_WORLD_TERRAIN_COAST_01 = "Textures/World/Terrain/Coast/01.png" |
| Texture | TEX_WORLD_TERRAIN_COAST_CORNER_00 |
| Texture | TEX_WORLD_TERRAIN_COAST_CORNER_01 |
| Texture | TEX_WORLD_TERRAIN_COAST_CORNER_02 |
| Texture | TEX_WORLD_TERRAIN_COAST_CORNER_03 |
| const std::string | PATH_TEX_WORLD_TERRAIN_COAST_CORNER_00 = "Textures/World/Terrain/Coast/02.png" |
| Texture | TEX_WORLD_TERRAIN_COAST_PENINSULA_00 |
| Texture | TEX_WORLD_TERRAIN_COAST_PENINSULA_01 |
| Texture | TEX_WORLD_TERRAIN_COAST_PENINSULA_02 |
| Texture | TEX_WORLD_TERRAIN_COAST_PENINSULA_03 |
| const std::string | PATH_TEX_WORLD_TERRAIN_COAST_PENINSULA_00 = "Textures/World/Terrain/Coast/03.png" |
| Texture | TEX_WORLD_TERRAIN_ISLAND_00 |
| const std::string | PATH_TEX_WORLD_TERRAIN_ISLAND_00 = "Textures/World/Terrain/Island/00.png" |
| Texture | TEX_WORLD_TERRAIN_CAVE_ENTRANCE |
| const std::string | PATH_TEX_WORLD_TERRAIN_CAVE_ENTRANCE = "Textures/World/Terrain/Cave/Cave-Entrance.png" |
| Texture | TEX_WORLD_TEST_00 |
| const std::string | PATH_TEX_WORLD_TEST_00 = "Textures/Test/00.png" |
| Texture | TEX_OBJECT_STUMP |
| const std::string | PATH_TEX_OBJECT_STUMP = "Textures/Object/Stump32.png" |
| Texture | TEX_OBJECT_PLANK |
| const std::string | PATH_TEX_OBJECT_PLANK = "Textures/Object/Plank.png" |
| Texture | TEX_WALL_GREYBRICK_SOUTH |
| const std::string | PATH_TEX_WALL_GREYBRICK_SOUTH = "Textures/Object/Wall/BrickWall-S.png" |
| Texture | TEX_WALL_GREYBRICK_SE |
| const std::string | PATH_TEX_WALL_GREYBRICK_SE = "Textures/Object/Wall/BrickWall-SE-inside.png" |
| Texture | TEX_FLOOR_WOOD |
| const std::string | PATH_TEX_FLOOR_WOOD = "Textures/Object/Floor/Floor-Wood.png" |
| Texture | TEX_ITEM_SWORD |
| const std::string | PATH_TEX_ITEM_SWORD = "Textures/Item/Sword.png" |
| Texture | TEX_ITEM_KNIFE |
| const std::string | PATH_TEX_ITEM_KNIFE = "Textures/Item/Knife.png" |
| Texture | TEX_ITEM_LONGBOW |
| const std::string | PATH_TEX_ITEM_LONGBOW = "Textures/Item/Longbow.png" |
| Texture | TEX_ITEM_FISHROD |
| const std::string | PATH_TEX_ITEM_FISHROD = "Textures/Item/Fishrod.png" |
| Texture | TEX_ITEM_SHOVEL |
| const std::string | PATH_TEX_ITEM_SHOVEL = "Textures/Item/Shovel.png" |
| Texture | TEX_ITEM_AXE |
| const std::string | PATH_TEX_ITEM_AXE = "Textures/Item/Axe.png" |
| Texture | TEX_ITEM_PICKAXE |
| const std::string | PATH_TEX_ITEM_PICKAXE = "Textures/Item/Pickaxe.png" |
| Texture | TEX_OBJECT_LOG |
| const std::string | PATH_TEX_OBJECT_LOG = "Textures/Object/Log.png" |
| Texture | TEX_OBJECT_FISH |
| const std::string | PATH_TEX_OBJECT_FISH = "Textures/Object/Fish-32.png" |
| Texture | TEX_ITEM_WATERSKIN |
| const std::string | PATH_TEX_ITEM_WATERSKIN = "Textures/Item/Waterskin.png" |
| Texture | TEX_OBJECT_CAMPFIRE [5] |
| const std::string | PATH_TEX_OBJECT_CAMPFIRE [5] = { "Textures/Object/Campfire-64-1.png", "Textures/Object/Campfire-64-2.png", "Textures/Object/Campfire-64-3.png", "Textures/Object/Campfire-64-4.png", "Textures/Object/Campfire-64-5.png" } |
| Texture | TEX_OBJECT_TENT |
| const std::string | PATH_TEX_OBJECT_TENT = "Textures/Object/Tent.png" |
| Texture | TEX_ITEM_FOOD_COOKED_FISH |
| const std::string | PATH_TEX_ITEM_FOOD_COOKED_FISH = "Textures/Item/Food/CookedFish.png" |
| Texture | TEX_ITEM_FOOD_STEAK_COOKED |
| const std::string | PATH_TEX_ITEM_FOOD_STEAK_COOKED = "Textures/Item/Food/Steak-Cooked.png" |
| Texture | TEX_ITEM_FOOD_STEAK_RAW |
| const std::string | PATH_TEX_ITEM_FOOD_STEAK_RAW = "Textures/Item/Food/Steak-Raw.png" |
| Texture | TEX_FLORA_ADDERTONGUE |
| const std::string | PATH_TEX_FLORA_ADDERTONGUE = "Textures/Flora/AdderTongue-32.png" |
| Texture | TEX_WORLD_TERRAIN_ORE_METAL |
| const std::string | PATH_TEX_WORLD_TERRAIN_ORE_METAL = "Textures/World/Terrain/Ore/ore-32-3.png" |
| Texture | TEX_CRAFTING_FLAX |
| const std::string | PATH_TEX_CRAFTING_FLAX = "Textures/Crafting/FlaxBundle.png" |
| Texture | TEX_CRAFTING_LEATHER |
| const std::string | PATH_TEX_CRAFTING_LEATHER = "Textures/Crafting/Leather.png" |
| Texture | TEX_CRAFTING_LEATHER_CLOTHES |
| const std::string | PATH_TEX_CRAFTING_LEATHER_CLOTHES = "Textures/Crafting/LeatherClothes.png" |
| Texture | TEX_LOCAL_FLOOR |
| const std::string | PATH_TEX_LOCAL_FLOOR = "Textures/Local/Building/Floor.png" |
| Texture | TEX_LOCAL_SIGN |
| const std::string | PATH_TEX_LOCAL_SIGN = "Textures/Local/Sign.png" |
| Texture | TEX_MARKER_RED |
| const std::string | PATH_TEX_MARKER_RED = "Textures/Marker/RedDot.png" |
| Texture | TEX_MARKER_GREEN_SMALL |
| const std::string | PATH_TEX_MARKER_GREEN_SMALL = "Textures/Marker/GreenDotSmall.png" |
| Texture | TEX_PORTRAIT_SNEK |
| const std::string | PATH_TEX_PORTRAIT_SNEK = "Textures/Portrait/Snek.png" |
| Texture | TEX_PORTRAIT_LING |
| const std::string | PATH_TEX_PORTRAIT_LING = "Textures/Portrait/Ling.png" |
| #define THREADED_TEXTURE_LOADING |
| #define WORLDSIM_DRIVER_TEXTURE_LIST_HPP |
| const std::string PATH_TEX_ALCHEMY = "Textures/World/Terrain/Alchemy/05.png" |
| const std::string PATH_TEX_CRAFTING_FLAX = "Textures/Crafting/FlaxBundle.png" |
| const std::string PATH_TEX_CRAFTING_LEATHER = "Textures/Crafting/Leather.png" |
| const std::string PATH_TEX_CRAFTING_LEATHER_CLOTHES = "Textures/Crafting/LeatherClothes.png" |
| const std::string PATH_TEX_CREATURE_BAT = "Textures/Creature/Bat/Zubat.png" |
| const std::string PATH_TEX_CREATURE_BAT_DED = "Textures/Creature/Bat/Zubat-ded.png" |
| const std::string PATH_TEX_CREATURE_DEER = "Textures/Creature/Deer/Deer.png" |
| const std::string PATH_TEX_CREATURE_DEER_DED = "Textures/Creature/Deer/Deer-ded.png" |
| const std::string PATH_TEX_CREATURE_DEER_FOOTPRINT = "Textures/Creature/Deer/Deer-footprint.png" |
| const std::string PATH_TEX_CREATURE_DOE = "Textures/Creature/Deer/Doe.png" |
| const std::string PATH_TEX_CREATURE_DOE_DED = "Textures/Creature/Deer/Doe-ded.png" |
| const std::string PATH_TEX_FLOOR_WOOD = "Textures/Object/Floor/Floor-Wood.png" |
| const std::string PATH_TEX_FLORA_ADDERTONGUE = "Textures/Flora/AdderTongue-32.png" |
| const std::string PATH_TEX_FLORA_BLACKWEED = "Textures/Flora/Blackweed/Blackweed.png" |
| const std::string PATH_TEX_FLORA_BLUEWEED = "Textures/Flora/Blueweed/Blueweed.png" |
| const std::string PATH_TEX_FLORA_PLANT = "Textures/Flora/Plant-small.png" |
| const std::string PATH_TEX_FLORA_RED_MUSHROOM = "Textures/Flora/RedMushroom/RedMushroom.png" |
| const std::string PATH_TEX_FLORA_REDWEED = "Textures/Flora/Redweed/Redweed.png" |
| const std::string PATH_TEX_GUI_CENTER_CAMERA = "Textures/GUI/CenterCamera.png" |
| const std::string PATH_TEX_GUI_MINIMAP_BASE_LANDMODE = "Textures/GUI/Minimap/Base_LandMode.png" |
| const std::string PATH_TEX_GUI_MINIMAP_BASE_TEXTUREMODE = "Textures/GUI/Minimap/Base_TextureMode.png" |
| const std::string PATH_TEX_GUI_TILE_SELECTION_FULL = "Textures/GUI/Grey33A.png" |
| const std::string PATH_TEX_ITEM_AXE = "Textures/Item/Axe.png" |
| const std::string PATH_TEX_ITEM_FISHROD = "Textures/Item/Fishrod.png" |
| const std::string PATH_TEX_ITEM_FOOD_COOKED_FISH = "Textures/Item/Food/CookedFish.png" |
| const std::string PATH_TEX_ITEM_FOOD_STEAK_COOKED = "Textures/Item/Food/Steak-Cooked.png" |
| const std::string PATH_TEX_ITEM_FOOD_STEAK_RAW = "Textures/Item/Food/Steak-Raw.png" |
| const std::string PATH_TEX_ITEM_KNIFE = "Textures/Item/Knife.png" |
| const std::string PATH_TEX_ITEM_LONGBOW = "Textures/Item/Longbow.png" |
| const std::string PATH_TEX_ITEM_PICKAXE = "Textures/Item/Pickaxe.png" |
| const std::string PATH_TEX_ITEM_SHOVEL = "Textures/Item/Shovel.png" |
| const std::string PATH_TEX_ITEM_SWORD = "Textures/Item/Sword.png" |
| const std::string PATH_TEX_ITEM_WATERSKIN = "Textures/Item/Waterskin.png" |
| const std::string PATH_TEX_LOCAL_FLOOR = "Textures/Local/Building/Floor.png" |
| const std::string PATH_TEX_LOCAL_SIGN = "Textures/Local/Sign.png" |
| const std::string PATH_TEX_MARKER_GREEN_SMALL = "Textures/Marker/GreenDotSmall.png" |
| const std::string PATH_TEX_MARKER_RED = "Textures/Marker/RedDot.png" |
| const std::string PATH_TEX_OBJECT_CAMPFIRE[5] = { "Textures/Object/Campfire-64-1.png", "Textures/Object/Campfire-64-2.png", "Textures/Object/Campfire-64-3.png", "Textures/Object/Campfire-64-4.png", "Textures/Object/Campfire-64-5.png" } |
| const std::string PATH_TEX_OBJECT_FISH = "Textures/Object/Fish-32.png" |
| const std::string PATH_TEX_OBJECT_LOG = "Textures/Object/Log.png" |
| const std::string PATH_TEX_OBJECT_PLANK = "Textures/Object/Plank.png" |
| const std::string PATH_TEX_OBJECT_STUMP = "Textures/Object/Stump32.png" |
| const std::string PATH_TEX_OBJECT_TENT = "Textures/Object/Tent.png" |
| const std::string PATH_TEX_PORTRAIT_LING = "Textures/Portrait/Ling.png" |
| const std::string PATH_TEX_PORTRAIT_SNEK = "Textures/Portrait/Snek.png" |
| const std::string PATH_TEX_TEST_404 = "Textures/Test/404.png" |
| const std::string PATH_TEX_WALL_GREYBRICK_SE = "Textures/Object/Wall/BrickWall-SE-inside.png" |
| const std::string PATH_TEX_WALL_GREYBRICK_SOUTH = "Textures/Object/Wall/BrickWall-S.png" |
| const std::string PATH_TEX_WORLD_ARTIFACT_BATTLE = "Textures/World/Artifact/BattleSite.png" |
| const std::string PATH_TEX_WORLD_ARTIFACT_GEMS = "Textures/World/Artifact/Gems2.png" |
| const std::string PATH_TEX_WORLD_SETTLEMENT_DWARFFORT_01 = "Textures/World/Settlement/DwarfFort/03.png" |
| const std::string PATH_TEX_WORLD_SETTLEMENT_TOWN_URBAN01 = "Textures/World/Settlement/Town/01.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_CAVE_ENTRANCE = "Textures/World/Terrain/Cave/Cave-Entrance.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_COAST_00 = "Textures/World/Terrain/Coast/00.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_COAST_01 = "Textures/World/Terrain/Coast/01.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_COAST_CORNER_00 = "Textures/World/Terrain/Coast/02.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_COAST_PENINSULA_00 = "Textures/World/Terrain/Coast/03.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_DESERT_00 = "Textures/World/Terrain/Desert/00.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_DESERT_01 = "Textures/World/Terrain/Desert/06.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_FOREST_SAPLING = "Textures/World/Terrain/Forest/Sapling.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_FOREST_TREE = "Textures/World/Terrain/Forest/tree.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_FOREST_TREES = "Textures/World/Terrain/Forest/00.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_GRASS_00 = "Textures/World/Terrain/Grass/05.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_GRASS_01 = "Textures/World/Terrain/Grass/05.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_GRASS_02 = "Textures/World/Terrain/Grass/05.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_GRASS_03 = "Textures/World/Terrain/Grass/05.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_GRASS_04 = "Textures/World/Terrain/Grass/05.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_GRASS_05 = "Textures/World/Terrain/Grass/05.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_HILL = "Textures/World/Terrain/Mountain/Hills.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_ICE = "Textures/World/Terrain/Ice/Ice.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_ISLAND_00 = "Textures/World/Terrain/Island/00.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_JUNGLE = "Textures/World/Terrain/Jungle/01.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_MOUNTAIN_00 = "Textures/World/Terrain/Mountain/01.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI = "Textures/World/Terrain/Mountain/Rockyboi.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI_GOLD = "Textures/World/Terrain/Mountain/RockyboiGold.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_OCEAN_00 = "Textures/World/Terrain/Ocean/01.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_ORE_METAL = "Textures/World/Terrain/Ore/ore-32-3.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_RIVER_EAST = "Textures/World/Terrain/River/River-East.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_RIVER_FULL = "Textures/World/Terrain/River/River-Full.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_SNOW = "Textures/World/Terrain/Snow/Snow.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_STEPPE = "Textures/World/Terrain/Steppe/Steppe.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_SWAMP = "Textures/World/Terrain/Wetland/Swamp.png" |
| const std::string PATH_TEX_WORLD_TERRAIN_UNDERGROUND_00 = "Textures/World/Terrain/Underground/00.png" |
| const std::string PATH_TEX_WORLD_TEST_00 = "Textures/Test/00.png" |
| const std::string PATH_TEX_WORLD_UNIT_DWARF_01 = "Textures/World/Unit/Dwarf/00.png" |
| const std::string PATH_TEX_WORLD_UNIT_ELF_01 = "Textures/World/Unit/Elf/00.png" |
| const std::string PATH_TEX_WORLD_UNIT_NOMAD_01 = "Textures/World/Unit/Nomad/00.png" |
| Texture TEX_ALCHEMY |
| Texture TEX_CRAFTING_FLAX |
| Texture TEX_CRAFTING_LEATHER |
| Texture TEX_CRAFTING_LEATHER_CLOTHES |
| Texture TEX_CREATURE_BAT |
| Texture TEX_CREATURE_BAT_DED |
| Texture TEX_CREATURE_DEER |
| Texture TEX_CREATURE_DEER_DED |
| Texture TEX_CREATURE_DEER_FOOTPRINT |
| Texture TEX_CREATURE_DOE |
| Texture TEX_CREATURE_DOE_DED |
| Texture TEX_FLOOR_WOOD |
| Texture TEX_FLORA_ADDERTONGUE |
| Texture TEX_FLORA_BLACKWEED |
| Texture TEX_FLORA_BLUEWEED |
| Texture TEX_FLORA_PLANT |
| Texture TEX_FLORA_RED_MUSHROOM |
| Texture TEX_FLORA_REDWEED |
| Texture TEX_GUI_CENTER_CAMERA |
| Texture TEX_GUI_TILE_SELECTION_FULL |
| Texture TEX_ITEM_AXE |
| Texture TEX_ITEM_FISHROD |
| Texture TEX_ITEM_FOOD_COOKED_FISH |
| Texture TEX_ITEM_FOOD_STEAK_COOKED |
| Texture TEX_ITEM_FOOD_STEAK_RAW |
| Texture TEX_ITEM_KNIFE |
| Texture TEX_ITEM_LONGBOW |
| Texture TEX_ITEM_PICKAXE |
| Texture TEX_ITEM_SHOVEL |
| Texture TEX_ITEM_SWORD |
| Texture TEX_ITEM_WATERSKIN |
| Texture TEX_LOCAL_FLOOR |
| Texture TEX_LOCAL_SIGN |
| Texture TEX_MARKER_GREEN_SMALL |
| Texture TEX_MARKER_RED |
| Texture TEX_NPC |
| Texture TEX_NPC_DED |
| Texture TEX_OBJECT_CAMPFIRE[5] |
| Texture TEX_OBJECT_FISH |
| Texture TEX_OBJECT_LOG |
| Texture TEX_OBJECT_PLANK |
| Texture TEX_OBJECT_STUMP |
| Texture TEX_OBJECT_TENT |
| Texture TEX_PORTRAIT_LING |
| Texture TEX_PORTRAIT_SNEK |
| Texture TEX_TEST_404 |
| Texture TEX_WALL_GREYBRICK_SE |
| Texture TEX_WALL_GREYBRICK_SOUTH |
| Texture TEX_WORLD_ARTIFACT_BATTLE |
| Texture TEX_WORLD_ARTIFACT_GEMS |
| Texture TEX_WORLD_SETTLEMENT_DWARFFORT_01 |
| Texture TEX_WORLD_SETTLEMENT_TOWN_URBAN01 |
| Texture TEX_WORLD_TERRAIN_CAVE_ENTRANCE |
| Texture TEX_WORLD_TERRAIN_COAST_00 |
| Texture TEX_WORLD_TERRAIN_COAST_01 |
| Texture TEX_WORLD_TERRAIN_COAST_02 |
| Texture TEX_WORLD_TERRAIN_COAST_03 |
| Texture TEX_WORLD_TERRAIN_COAST_CORNER_00 |
| Texture TEX_WORLD_TERRAIN_COAST_CORNER_01 |
| Texture TEX_WORLD_TERRAIN_COAST_CORNER_02 |
| Texture TEX_WORLD_TERRAIN_COAST_CORNER_03 |
| Texture TEX_WORLD_TERRAIN_COAST_PENINSULA_00 |
| Texture TEX_WORLD_TERRAIN_COAST_PENINSULA_01 |
| Texture TEX_WORLD_TERRAIN_COAST_PENINSULA_02 |
| Texture TEX_WORLD_TERRAIN_COAST_PENINSULA_03 |
| Texture TEX_WORLD_TERRAIN_DESERT_00 |
| Texture TEX_WORLD_TERRAIN_DESERT_01 |
| Texture TEX_WORLD_TERRAIN_FOREST_SAPLING |
| Texture TEX_WORLD_TERRAIN_FOREST_TREE |
| Texture TEX_WORLD_TERRAIN_FOREST_TREES |
| Texture TEX_WORLD_TERRAIN_GRASS_00 |
| Texture TEX_WORLD_TERRAIN_GRASS_01 |
| Texture TEX_WORLD_TERRAIN_GRASS_02 |
| Texture TEX_WORLD_TERRAIN_GRASS_03 |
| Texture TEX_WORLD_TERRAIN_GRASS_04 |
| Texture TEX_WORLD_TERRAIN_GRASS_05 |
| Texture TEX_WORLD_TERRAIN_HILL |
| Texture TEX_WORLD_TERRAIN_ICE |
| Texture TEX_WORLD_TERRAIN_ISLAND_00 |
| Texture TEX_WORLD_TERRAIN_JUNGLE |
| Texture TEX_WORLD_TERRAIN_MOUNTAIN_00 |
| Texture TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI |
| Texture TEX_WORLD_TERRAIN_MOUNTAIN_ROCKYBOI_GOLD |
| Texture TEX_WORLD_TERRAIN_OCEAN_00 |
| Texture TEX_WORLD_TERRAIN_ORE_METAL |
| Texture TEX_WORLD_TERRAIN_RIVER_EAST |
| Texture TEX_WORLD_TERRAIN_RIVER_FULL |
| Texture TEX_WORLD_TERRAIN_RIVER_NORTH |
| Texture TEX_WORLD_TERRAIN_RIVER_SOUTH |
| Texture TEX_WORLD_TERRAIN_RIVER_WEST |
| Texture TEX_WORLD_TERRAIN_SNOW |
| Texture TEX_WORLD_TERRAIN_STEPPE |
| Texture TEX_WORLD_TERRAIN_SWAMP |
| Texture TEX_WORLD_TERRAIN_UNDERGROUND_00 |
| Texture TEX_WORLD_TEST_00 |
| Texture TEX_WORLD_UNIT_DWARF_01 |
| Texture TEX_WORLD_UNIT_ELF_01 |
| Texture TEX_WORLD_UNIT_NOMAD_01 |
1.8.13