2 #ifndef WORLDSIM_TRIBE_ELF_HPP 3 #define WORLDSIM_TRIBE_ELF_HPP 20 #include <Container/Table/TableInterface.hpp> bool spawn()
Definition: Tribe_Elf.cpp:30
void incrementTicks(int)
Definition: Tribe_Elf.cpp:72
Texture * currentTexture()
Definition: Tribe_Elf.cpp:154
Definition: Tribe_Elf.hpp:23
void wander()
Definition: Tribe_Elf.cpp:125
Tribe_Elf()
Definition: Tribe_Elf.cpp:24