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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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This is the complete list of members for AttributeManager, including all inherited members.
| agility | AttributeManager | |
| AGILITY enum value | AttributeManager | |
| AttributeManager() | AttributeManager | inline |
| charisma | AttributeManager | |
| CHARISMA enum value | AttributeManager | |
| COURAGE enum value | AttributeManager | |
| courage | AttributeManager | |
| endurance | AttributeManager | |
| ENDURANCE enum value | AttributeManager | |
| ENUM_COUNT enum value | AttributeManager | |
| flip() | AttributeManager | inline |
| getBestSkill() | AttributeManager | inline |
| getSkillValue(TYPE skillType) const | AttributeManager | inline |
| intelligence | AttributeManager | |
| INTELLIGENCE enum value | AttributeManager | |
| perception | AttributeManager | |
| PERCEPTION enum value | AttributeManager | |
| print() | AttributeManager | inline |
| roll(bool isMale) | AttributeManager | inline |
| setSkillValue(TYPE skillType, char value) | AttributeManager | inline |
| STRENGTH enum value | AttributeManager | |
| strength | AttributeManager | |
| toString(bool showStars=true) const | AttributeManager | inline |
| total | AttributeManager | |
| TYPE enum name | AttributeManager | |
| updateTotal() | AttributeManager | inline |
1.8.13