#include <Creature_Attack.hpp>
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| void | generate (std::string _baseName, std::string _actionName, std::string _pastTenseName, short int _reach, short int _baseSlash, short int _baseStab, short int _baseBlunt) |
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◆ generate()
| void Creature_Attack::generate |
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std::string |
_baseName, |
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std::string |
_actionName, |
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std::string |
_pastTenseName, |
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short int |
_reach, |
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short int |
_baseSlash, |
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short int |
_baseStab, |
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short int |
_baseBlunt |
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) |
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inline |
◆ actionName
| std::string Creature_Attack::actionName |
◆ baseBlunt
| short int Creature_Attack::baseBlunt |
◆ baseName
| std::string Creature_Attack::baseName |
◆ baseSlash
| short int Creature_Attack::baseSlash |
◆ baseStab
| short int Creature_Attack::baseStab |
◆ pastTenseName
| std::string Creature_Attack::pastTenseName |
◆ reach
| short int Creature_Attack::reach |
The documentation for this class was generated from the following file: