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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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Public Member Functions | |
| Event_World_Created () | |
Public Member Functions inherited from Event | |
| Event () | |
| Event (std::string _eventDescription, EVENT_TYPE _eventType) | |
| virtual | ~Event () |
| std::string | getEventTypeStr () const |
| std::string | getColumn (std::string _column) override |
| std::string | getColumnType (std::string _column) override |
| virtual std::string | getLongDescription () |
Additional Inherited Members | |
Public Types inherited from Event | |
| enum | EVENT_TYPE { EVENT_NONE, EVENT_WORLD_CREATED, EVENT_ITEM_CREATED, EVENT_TRIBAL_SPLIT, EVENT_TRIBE_BECOME_CIV, EVENT_SETTLEMENT_SPLIT, EVENT_NEW_LEADER, EVENT_DEITY_ACT, EVENT_TECH_BREAKTHROUGH, EVENT_SOCIAL } |
Public Attributes inherited from Event | |
| std::string | eventDescription |
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inline |
1.8.13