WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Public Member Functions | Public Attributes | List of all members
EventManager Class Reference

Public Member Functions

 EventManager ()
 
void clear ()
 
void addEvent (std::string eventDescription, Event::EVENT_TYPE _eventType)
 
void addEvent (Event *_event)
 
Eventget (int i)
 
int size ()
 

Public Attributes

Vector< Event * > vEvent
 

Constructor & Destructor Documentation

◆ EventManager()

EventManager::EventManager ( )
inline

Member Function Documentation

◆ addEvent() [1/2]

void EventManager::addEvent ( std::string  eventDescription,
Event::EVENT_TYPE  _eventType 
)
inline

◆ addEvent() [2/2]

void EventManager::addEvent ( Event _event)
inline

◆ clear()

void EventManager::clear ( )
inline

◆ get()

Event* EventManager::get ( int  i)
inline

◆ size()

int EventManager::size ( )
inline

Member Data Documentation

◆ vEvent

Vector<Event*> EventManager::vEvent

The documentation for this class was generated from the following file: