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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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#include <Static_FloraGenerator.hpp>
Public Member Functions | |
| FloraGenerator () | |
| std::string | generateName () |
| Vector< Flora * > * | generate (int amount) |
| Flora * | get (const int spawnWeighting=0) |
| FloraGenerator::FloraGenerator | ( | ) |
| Vector< Flora * > * FloraGenerator::generate | ( | int | amount | ) |
| std::string FloraGenerator::generateName | ( | ) |
| Flora * FloraGenerator::get | ( | const int | spawnWeighting = 0 | ) |
1.8.13