WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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FloraGenerator Class Reference

#include <Static_FloraGenerator.hpp>

Public Member Functions

 FloraGenerator ()
 
std::string generateName ()
 
Vector< Flora * > * generate (int amount)
 
Floraget (const int spawnWeighting=0)
 

Constructor & Destructor Documentation

◆ FloraGenerator()

FloraGenerator::FloraGenerator ( )

Member Function Documentation

◆ generate()

Vector< Flora * > * FloraGenerator::generate ( int  amount)

◆ generateName()

std::string FloraGenerator::generateName ( )

◆ get()

Flora * FloraGenerator::get ( const int  spawnWeighting = 0)

The documentation for this class was generated from the following files: