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WorldSim
inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
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#include <Static_FloraManager.hpp>
Public Member Functions | |
| FloraManager () | |
| void | generate (const int amount=1) |
| Flora * | get () |
Public Attributes | |
| int | totalSpawnWeight |
| Vector< Flora * > | vFlora |
| RandomLehmer | rng |
| FloraManager::FloraManager | ( | ) |
| void FloraManager::generate | ( | const int | amount = 1 | ) |
| Flora * FloraManager::get | ( | ) |
| RandomLehmer FloraManager::rng |
| int FloraManager::totalSpawnWeight |
| Vector<Flora*> FloraManager::vFlora |
1.8.13