WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Public Member Functions | Public Attributes | List of all members
Item_Attributes Class Reference

#include <Item_Attributes.hpp>

Public Member Functions

 Item_Attributes ()
 
int suitability (Job *job)
 
bool degrade (int amount)
 

Public Attributes

int durability
 
int health
 
int woodcuttingValue
 
int farmingValue
 
int miningValue
 
int huntingValue
 

Constructor & Destructor Documentation

◆ Item_Attributes()

Item_Attributes::Item_Attributes ( )

Member Function Documentation

◆ degrade()

bool Item_Attributes::degrade ( int  amount)

◆ suitability()

int Item_Attributes::suitability ( Job job)

Member Data Documentation

◆ durability

int Item_Attributes::durability

◆ farmingValue

int Item_Attributes::farmingValue

◆ health

int Item_Attributes::health

◆ huntingValue

int Item_Attributes::huntingValue

◆ miningValue

int Item_Attributes::miningValue

◆ woodcuttingValue

int Item_Attributes::woodcuttingValue

The documentation for this class was generated from the following files: