WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Public Member Functions | List of all members
Menu_AdventureMode Class Reference

#include <Menu_AdventureMode.hpp>

Inheritance diagram for Menu_AdventureMode:
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Collaboration diagram for Menu_AdventureMode:
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Public Member Functions

 Menu_AdventureMode ()
 
void clearMenus ()
 
void init ()
 
void render ()
 
void logicTick ()
 
bool keyboardEvent (Keyboard *_keyboard)
 
bool mouseEvent (Mouse *_mouse)
 
void eventResize ()
 

Constructor & Destructor Documentation

◆ Menu_AdventureMode()

Menu_AdventureMode::Menu_AdventureMode ( )
inline

Member Function Documentation

◆ clearMenus()

void Menu_AdventureMode::clearMenus ( )
inline

◆ eventResize()

void Menu_AdventureMode::eventResize ( )
inline

◆ init()

void Menu_AdventureMode::init ( )
inline

◆ keyboardEvent()

bool Menu_AdventureMode::keyboardEvent ( Keyboard *  _keyboard)
inline

◆ logicTick()

void Menu_AdventureMode::logicTick ( )
inline

◆ mouseEvent()

bool Menu_AdventureMode::mouseEvent ( Mouse *  _mouse)
inline

◆ render()

void Menu_AdventureMode::render ( )
inline

The documentation for this class was generated from the following file: