WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Public Member Functions | List of all members
Menu_WorldGenerator Class Reference

#include <Menu_WorldGenerator.hpp>

Inheritance diagram for Menu_WorldGenerator:
Inheritance graph
[legend]
Collaboration diagram for Menu_WorldGenerator:
Collaboration graph
[legend]

Public Member Functions

 Menu_WorldGenerator ()
 
void setFont (Wildcat::Font *_font)
 
void logicTick ()
 
void init ()
 
void eventResize ()
 
void render ()
 
bool keyboardEvent (Keyboard *_keyboard)
 
bool mouseEvent (Mouse *_mouse)
 
bool stealKeyboard ()
 
void eventGenerate ()
 
void eventLoad ()
 

Constructor & Destructor Documentation

◆ Menu_WorldGenerator()

Menu_WorldGenerator::Menu_WorldGenerator ( )
inline

Member Function Documentation

◆ eventGenerate()

void Menu_WorldGenerator::eventGenerate ( )
inline

◆ eventLoad()

void Menu_WorldGenerator::eventLoad ( )
inline

◆ eventResize()

void Menu_WorldGenerator::eventResize ( )
inline

◆ init()

void Menu_WorldGenerator::init ( )
inline

◆ keyboardEvent()

bool Menu_WorldGenerator::keyboardEvent ( Keyboard *  _keyboard)
inline

◆ logicTick()

void Menu_WorldGenerator::logicTick ( )
inline

◆ mouseEvent()

bool Menu_WorldGenerator::mouseEvent ( Mouse *  _mouse)
inline

◆ render()

void Menu_WorldGenerator::render ( )
inline

◆ setFont()

void Menu_WorldGenerator::setFont ( Wildcat::Font *  _font)
inline

◆ stealKeyboard()

bool Menu_WorldGenerator::stealKeyboard ( )
inline

The documentation for this class was generated from the following file: