WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Public Member Functions | List of all members
Menu_WorldSimulator Class Reference

World simulator menu. The player can simulate the world to build up civilisation, before jumping in. The player can then select one of the inhabitants to play as. More...

#include <Menu_WorldSimulator.hpp>

Inheritance diagram for Menu_WorldSimulator:
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Collaboration diagram for Menu_WorldSimulator:
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Public Member Functions

 Menu_WorldSimulator ()
 
void setFont (Wildcat::Font *_font)
 
void init ()
 
void render ()
 
void logicTick ()
 
bool keyboardEvent (Keyboard *_keyboard)
 
bool mouseEvent (Mouse *_mouse)
 
void eventResize ()
 

Detailed Description

World simulator menu. The player can simulate the world to build up civilisation, before jumping in. The player can then select one of the inhabitants to play as.

Constructor & Destructor Documentation

◆ Menu_WorldSimulator()

Menu_WorldSimulator::Menu_WorldSimulator ( )
inline

Member Function Documentation

◆ eventResize()

void Menu_WorldSimulator::eventResize ( )
inline

◆ init()

void Menu_WorldSimulator::init ( )
inline

◆ keyboardEvent()

bool Menu_WorldSimulator::keyboardEvent ( Keyboard *  _keyboard)
inline

◆ logicTick()

void Menu_WorldSimulator::logicTick ( )
inline

◆ mouseEvent()

bool Menu_WorldSimulator::mouseEvent ( Mouse *  _mouse)
inline

◆ render()

void Menu_WorldSimulator::render ( )
inline

◆ setFont()

void Menu_WorldSimulator::setFont ( Wildcat::Font *  _font)
inline

The documentation for this class was generated from the following file: