WorldSim  inDev
2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏
Static_Tree Member List

This is the complete list of members for Static_Tree, including all inherited members.

allowBiome(unsigned char)Flora
biomeFlora
blockLOSStatic
blockMoveStatic
chopAmountStatic_Tree
colourFlora
currentTexture() overrideStatic_Treeinlinevirtual
Flora(const std::string _name="Flora", const unsigned short int _spawnWeight=1)Flora
getColour()Flora
getColumn(std::string _column) overrideFlora
getColumnType(std::string _column) overrideFlora
getName() overrideFloravirtual
growthStatic_Tree
idStatic
increment(unsigned short int)Flora
ingredientFlora
interact(WorldObject *obj, int interactionType=0)Staticinlinevirtual
nameStatic
setFoodValues(unsigned char, unsigned char, unsigned char)Flora
spawnWeightFlora
Static()Staticinline
Static_Tree(int _growth=100)Static_Treeinline